We've just recently release another version, Alpha Jelly, there is a lot of fixes in this version.
We started to balance combat to adjust for charge and drop attacks, added in more stackable items, made lava more hurty, and made a few more minor adjustments.
But, that's not why you are here, you are here to see this video.
So here, behold, watch on in amazement and awe.
Odds are you will never hear this music in game again, no one will.
The music system consists of over 240 tracks created by musician David Dirig, all of which get randomly assigned to monsters, dungeon blocks, doors and even the title screen and Tavern. As monsters die and spawn, and as you move through each room and your proximity to things changes, the music shifts and alters.
Every time you play Legend of Dungeon, not only is the dungeon randomly generated, but the soundtrack is now unique for your play through as well.
We are very excited about this new addition to the game, so exited in fact, that we'll soon be opening our Alpha up to the public!
Along with the music being implemented, the upcoming version will have some bug fixes and adjustments to balancing, but the main focus will be the music.
Another exciting upcoming thing is PAX East! We will be there, so if you are attending, come visit us and play the game! We will be in booth #191 with some swag and everything!