Land of Seylia is a tactical role-playing game with elements of empire building and resource management. You control the kingdom of Seylia as it expands from a single city, to a mighty empire spread across the procedurally-generated land. Along the way, you will recruit units, watch them hone their skills in combat, build new cities, capture enemy territory in combat, and master the art of item crafting. The battles in Land of Seylia are focused on small skirmishes, with approximately 5 units per side. The game is currently being prototyped in Javascript and HTML5, which may or may not change as development progresses.

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JS/HTML5 compression code via canvas and PNG

JS/HTML5 compression code via canvas and PNG

Archive Tool 2 comments

Nifty little trick we're using in Land of Seylia at the moment: hijack canvas methods to compress our save files as a PNG :). Here's the raw canvas-based...

Land of Seylia - prealpha 7

Land of Seylia - prealpha 7

Demo

A new version of Land of Seylia, with significant improvements in many areas. Character classes have been fleshed out significantly, which moves Land...

Land of Seylia - prealpha 6

Land of Seylia - prealpha 6

Demo

Prealpha 6 of Land of Seylia, with a bunch of improvements over prealpha 5. Highlights include more graphics, animated movement, an improved class and...

Land of Seylia - prealpha 5

Land of Seylia - prealpha 5

Demo

This is an early prealpha. It's playable, but still needs a lot of polish and balancing (thus the listing as a demo rather than a full version). City...