An adventure game where you play as Kulebra, an undead snake that just woke up in the world of Limbo, where souls with unfinished business end up at and are cursed into repeating the same day over and over.

Post news Report RSS Kulebra and the Souls of Limbo - Making good progress towards the demo's Beta!

We're making good progress towards getting the game's demo ready for the Beta testing phase, how did all go this week?

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Hi! Let's get to the point!

How's the game going?

As I mentioned in the summary we're making quick progress towards having the game ready for Beta testing, should take around a month tops to get to that point, after that it's another month or 2 to process and apply feedback, and then the demo is out for everyone to enjoy!

This week has been mostly giving another pass to the puzzles and character dialogue to make it more streamlined and easy to keep track of (that doesn't mean making the gameplay easy, more-so not frustrating). We just added the task notifications, this will alert you when you start a new "quest" or complete it, just a quality of life system to help you keep track of what's going on.

Task Notification Showcase


Interested in trying the game early?

We're looking forward to get people to try the game and gives us their input on it, if you want to participate just hit me up at twitter and we can talk about it! The sooner, the more likely will be that we'll have a spot for you!

Kulebra and the Souls of Limbo Demo Beta


Look at how far we've come from 2017!

I found a build of the game from late 2017 and 2018! It was very nostalgic to go through them, I totally forgot that version of the game, I'm glad to have saved them. Here's a couple screenshots along with the new one for comparison!

Screenshot of 2017 Build Screenshot of a 2018 Build


Screenshot of the latest 2020 Build


...And that's the end of this week's article, I'll be seeing you next time!

Pavel Lara

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