This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Add file [OLD] [UE4Project] FPSTemplate (4.21.2)

This guide has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest guide.

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2019-03-24B_-_UE4ProjectFPSGore_2_4.21.2.3.zip
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Klian
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186.28mb (195,324,132 bytes)
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189 (1 today)
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4ec5b1b6bcd0f0c772113c2a963ad7ed
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UE4 Project FPS Template Engine Version: 4.21.2 You'll need the plugin!

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[OLD] [UE4Project] FPSTemplate (4.21.2)
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[UE4] Klian Gore System Demo
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Klian
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