This project clearly had too many breaks but we are finally able to continue it.
The work we do is still focused on the games mechanics.
We are working on the physics , the 3d models, the animations, the graphics , the look of the levels
and so on.
But we are finally making progress.
We fixed the annoying bug that caused the character to crash down from the platforms edges with more than the double value of gravity, and we edited the characters animations.
We added a jump animation for the normal jump to avoid the character from jumping straight up every time just like he is not able to move a single bone.
He will turn around 360° on a randomly generated selection of normal jumps.
We also edited the normal walk animation so it is clearer to see out of the movement.
We added a specular material to the main character to make him look less like plastic.
We changed the lighting effects in the levels aswell as some of the weather particles ,
the level "kivanok's home" was changed to a big forest instead of the wide grass landscape from earlier, and we added a path to make it easier to follow the candy.
We finally replaced all the menus that were left and changed the font.
And we added a background landscape to one of the candy maps and added platforms to make it longer.
The chapter selection is finally working too.
Hopefully the update is ready to upload soon.
i-like-c