This project is crazy. I want to make a video game in wich the protagonist is a MUSCULAR CAT (named KinnikuNeko) that fights against ALIENS. The game has a very Japanese aesthetic. You can PLAY THE DEMO. The game genre is similar to other titles like "MetalSlug" or "GunstarHeroes"(Run'n'Gun + Boss ). The game will be released on Steam and Itchio. But if the goals are exceeded, everything could happen in the future. Now live on kickstarter!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

KinnikuNeko - Learn to destroy.


As you know, I'm developing KinnikuNeko, It's currently live in KICKSTARTER. It's a 2D Run'nGun / Platformer about a muscular cat that fights against aliens. Japanese aesthetic and avaible Demo !

Today I was reviewing the first steps of the project.

Kinniku Neko concept

Many months ago I started developing the game on Unreal Engine. Some time later I was recommended that if the game was going to be in 2D, Unity would be much better. There was no problem with Unreal, but the loading time and weigth was excessive for the type of game that was going to be.

At the beginning Kinnikuneko was going to be a game with pixel art. However, I thought that by knowing how to draw and animate, I could take advantage of those skills and squeeze them to my limits, leaving a clear vision of the pictures.

After having a lot of work done, I decided to erase everything and start again.

The design was changing in the next months. The first design was too neutral, it had nothing special, I could easily imagine it as a funny NPC that was in the background. Later I managed to give him something more personality by playing with the colors and his look, this is the only thing that could grant him a special personality.

Kinniku Neko process

Another main character is Lemon, a pretty strange girl.

At first she was going to be more mature. She was also going to have a more aggressive. After many designs, and even after cleaning all the concepts, I thought that the design of the character would be better if she were a younger and sweet girl. The contrast with a grotesque and muscular cat is much more fun.

All the concept designs for the enemies also changed.

I 've noticed that, sometimes it hurts to erase a large part of the work you have, but it's important to know how to eliminate the things that don't give the carving. I think the secret is to keep only the best and discard the rest. You've to learn to be objective with your own work, even if it hurts!

Lemon Kinniku Neko

PoolBall Kiniku Neko

On the other hand, kickstarter is still going, there are still many days left !!!

Demo avaible here:

KINNIKUNEKO technical demo


I recommend THIS ARTICLE if you are interested on this!



News 2 comments

A muscular cat that tries to save humanity from an alien invasion. All with anime aesthetics. Save the earth from an alien invasion and unleash your meaow-powers...

Add file RSS Files
KINNIKUNEKO technical demo

KINNIKUNEKO technical demo


Don’t expect that much from the demo. It’s too short !!! It's a technical demo so you get an idea of how the game might be! It’s not a demo of the...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Windows, Linux, Web
Send Message
Release date
Game watch

Latest tweets from @kamotachi

RT @kamotachi: Did you know that Cats have fun playing with yarn balls, chasing lasers and killing aliens? #Kinnikuneko

23hours ago

RT @TianiPixel: Parrying the Tundra Wolves is kinda tricky, but it's satisfying when you get the hang of it! (also, for those who a…

May 23 2019

Did you know that Cats have fun playing with yarn balls, chasing lasers and killing aliens? #Kinnikuneko

May 23 2019

RT @kamotachi: Well.. Here comes a new character! 👓 Color can change in the future. #KinnikuNeko #gamedev #indiegames #Unity Supp…

May 23 2019

Well.. Here comes a new character! 👓 Color can change in the future. #KinnikuNeko #gamedev #indiegames #Unity Supp…

May 22 2019

RT @guinxu: Mejoras en el sistema de diálogos de #Flatworld: - Los efectos sólo afectan a 1 letra independientemente del conte…

May 22 2019

RT @kamotachi: Next step..... COLOR. Should I choose the color ... A, B or C ? 🙀🙀🙀🙀🙀🙀 #gamedev #indiegame #Kinniku

May 21 2019

RT @z_orochii: @kamotachi @Chardironic Title is: "Gave him the wrong pantsu". #NEKONTEST

May 21 2019

Embed Buttons
Link to KinnikuNeko by selecting a button and using the embed code provided more...
Last Update
3 members