Kingdom of 12 Doors is an American style light RPG minced with a Japanese style adventure game.
I've been calling Kingdom of 12 doors an American style light RPG minced with a Japanese style adventure game, but in all honesty I enjoy both elder scrolls and zelda: and Kingdom of 12 Doors is somewhere in-between.
The open world is currently working great, but I still need to finish the first big map(The Dunes) to evaluate memory consumption and download size.
On a side note, we are submitting proposals with the corporations to try and secure funding for a more advanced version of the game to target a platform beyond mobile computers. We don't know wether or not we will receive corporate funding but if we do, our first choice of target platform would be WiiU(They need the games) provided Nintendo accepts our registration.
To organize all the paperwork, which is quite a lot more work than I anticipated, we've temporarily stopped development. We should however be back in development by August 16th.
Now that we've wrapped up the Black Knight we're almost ready to move forward into designing the actual world that is the Kingdom of 12 Doors.