A cooperative survival horror experience set in a variety of nightmarish and surreal settings. Band together with your team-mates to defeat increasingly overwhelming hordes of freakish enemies and eventually - a horrifying boss.
An ancient burial ground, a dark and claustrophobic cave, revisited, a nightmare. Welcome; to the legend of Antigone.
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A team was organised to open up the cave and rescue the archaeologists, however all resources were extremely low, and main priorities of stopping the outbreak spreading meant the team was not sent for a considerable time. The researchers however should be safe as the cave-in would of prevented any specimens from getting to them, they had plenty of food and water and tools in order to retain living conditions. This should be a simple mission of search and rescue, due to other priorities, we did not equip you fully as we do not believe it is necessary. The only reason you have more men with you is to make sure all researchers, tools and equipment get extracted quickly and safely in order to get you back onto the battlefield.
This map was really fun to make, a challenge, and I enjoyed it. So no matter what outcome of the contest, I feel no regrets.
Simply un-rar the .7z file using a program like WinRAR or 7-zip, and copy the .rom file to your /steam/steamapps/common/killingfloor/maps folder.
=Z.E.D=Sudo / Matt - Level Design
*The map itself, KF-Antigone
*A readme, nothing you haven't really seen here already
*A screenshot of the map.
=Z.E.D=Nazar - Testing, being "That Guy"
=Z.E.D=Dextronaut - Testing
=Z.E.D=TomboPukka - Testing & small modelling work, you're a star :)
And pretty much all the ZED/AM guys for the help and support.
Moby for his brilliant chilling music that helped me keep my head cool whilst in development :)