Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

$50,000 Mapping Contest View Entries Submit Map

Post feature Report RSS NEW GROUNDS Killing Floor 2 Mapping Competition

Modders, put your flamethrowers down and wipe the Zed guts off your toolbox - it's time to get to work. Mod DB and TripWire Interactive have joined forces to host the NEW GROUNDS Mapping Contest, with some serious cash on offer.

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Modders, put your flamethrowers down and wipe the Zed guts off your toolbox - it's time to get to work. Mod DB and TripWire Interactive have joined forces to host the NEW GROUNDS Mapping Contest, with some serious cash on offer - to the tune of $50,000 (USD) up for grabs!

We want you to show us what you can do, what beautiful (or horrid) locations you can whip up that will be a great place to waste some Zed's. Read on to find out everything you need to know about participating, and good luck!


Challenge

There are two main categories for the contest: Survival and Non-Survival.

The Survival category is restricted to the base game mode, “Survival”. We encourage you to implement “VS mode” and “Stand your Ground” into standard “Survival” maps, but it is not mandatory.

The “Non-Survival” category includes the other game modes: “Hold Out”, “Endless”, and any custom mode, provided that the mode is playable using an existing supported game-type as provided in the “WorldInfoProperties” of the map.

If you make a map that is eligible for both “Survival” and “Non-Survival” you can submit your map into both categories, but the map can only receive one prize total.


Prizes

The $50,000 prize pool is divided between both categories, with $25,000 available for Survival, and the remaining $25,000 available for Non-Survival.

Within each category, the winners will receive:

  • 1st place: $10,000
  • 2nd place: $6,000
  • 3rd place: $3,500
  • 4th place: $3,000
  • 5th place: $2,500

Judging

While we will be looking at community feedback about the entries, the final decisions will solely be at Tripwire Interactive’s discretion. The following are key criteria for the “Survival” map mode contest:

  • Gameplay
  • Performance
  • Creativity
  • Atmosphere
  • Complexity
  • Polish

Key criteria for the “Non-Survival” map mode contest follows the same key criteria as a “Survival” map with the only major discrepancy potentially occurring in the gameplay field. Since “Non-Survival” is a broad category, gameplay is summarized by saying if you create a special type of map, all its intended systems need to be operational.

For more detailed information on how entries will be judged, visit the main competition page.


Entering

Entering the contest is as easy as wasting Zeds. Submit your map via the links below and you're golden! You are encouraged to submit your entry to the Steam Workshop, but this is not a requirement for the contest.

NOTE: you can submit more than one entry but are limited to only one prize per category.


Comments
Guest
Guest

I love this ! i hope many more maps are available after the contest <3 <3 <3

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INtense! Author
INtense!

Any questions please ask, good luck combatants!

Reply Good karma+5 votes
barronofhellion
barronofhellion

Question. As from experience in the last mapping contest. How do you plan to stop competing users from creating bot accounts to purposely down vote other users maps? Although not the complete factor in judgment, still a factor in fair judgment.

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INtense! Author
INtense!

There is no user voting this time around. As mentioned in the judging, "while we will be looking at community feedback about the entries, the final decisions will solely be at Tripwire Interactive’s discretion." so ultimately the entries will be played and winners picked by the Tripwire Interactive team.

Reply Good karma+2 votes
barronofhellion
barronofhellion

-Rules 'must be tagged #kf2newgrounds', yet info in the text box in Moddb's file submission area says to tag "#kfnewgrounds"

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INtense! Author
INtense!

I've fixed that, #KF2newgrounds is the tag to use.

Reply Good karma+2 votes
barronofhellion
barronofhellion

Great! I am glad no voting this time. Nothing like spending 18+ hours a day for several months on designing a map to have someone come in a trash it for no reason!

Reply Good karma Bad karma+2 votes
INtense! Author
INtense!

That was never the case last time, the community votes helped narrow the entries down but ultimately the top from each wave was judged by Tripwire Interactive to pick the winners. This time there is no user voting component, and any trolling from users will not be tolerated as we appreciate the huge amount of effort that goes into making an amazing map.

Reply Good karma+2 votes
Soundwave2142
Soundwave2142

Do I really need to make Precomputed visibility volumes? It'll take like 30+ hours to build my map with my 2.4 GHz CPU and method 2 acording to "Setting Up Precomputed Visibility (Killing Floor 2)" page on kf2 wiki

Reply Good karma Bad karma+1 vote
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