Kilgazar's army has captured your village! It's time to take matters into your own hands! Battle your way through hordes of enemies. Learn and use powerful magic spells. Infiltrate the fortress to pass through the gateway to the dark underworld. Can you defeat the demon lord, Kilgazar, and free the land from his grasp? System Requirements: - Java 6 or newer - OpenGL-capable graphics card Operating Systems - Windows XP, Vista, 7, 8 - Linux (has been tested on Ubuntu 12.04) - Mac OS X (Fullscreen mode is not currently supported.) This game features single player and local hotseat multiplayer game play.

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The larger coding tasks are done and it's down to tweaking and and enhancing game play.

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Since the last news post, sounds and music have been added, which already brings Kilgazar closer to feeling like an actual game rather than an engine prototype. With the larger coding tasks essentially completed, it boils down to balancing the game play and making the user interface more interactive by adding more popup messages and sound effects.

I've been experimenting with different ways to record game play in order to put up a video to show where the game stands at the moment and, in the end, I used Fraps and Windows Movie Maker to create "Alpha Preview 1".


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