8-bits of side-scrolling action inspired by the martial arts and parkour. There have been many attempts at combining the side-scrolling platformer and fighting game genres, and while there are some notable failures, the more successful titles falling under this category seem to sacrifice the level of depth found in fighting games. Jump/Boxer retains that depth, with speed, power, height, range, and the blocking of attacks coming into play within it's tricky jumping mechanics. And since this game is a platformer first, players will be tested with jumping puzzles that make use of the environment to scale walls, clear gaps, and avoid cleverly placed traps. Classic gaming staples are also present amongst all of the running and jumping performed by Dag, a zoned-out, performance artist, having players progress through levels in a straight-forward fashion with a boss at the end of each level.

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An announcement for my latest project, an 8-bit platformer/fighting-game hybrid...

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During an earlier stage of development for my game, samurai_jazz (Play samurai_jazz on Desura), it was conceived as an action-platformer. Although it was originally top-down from the beginning, I wanted to try out the whole comic-book look and, at the time, only knew how to apply it to a side-scrolling perspective. Then after several level designs, I decided that I couldn't give samurai_jazz the atmosphere that I wanted as a platformer. Soon after, I discovered 8-bit home computer adventure games...

Well anyways, Jump/Boxer reworks those platforming level designs and mixes in elements from fighting games in a way that many of it's predecessors could not. It's Mechner meets Jaa, and having grown up during the "Fighter's Generation", the combat is designed to work seamlessly with platforming while still maintaining that fighter feel. The plaforming itself is inspired by my real like experiences with parkour and skateboarding and has many tricky jumps with puzzling designs to master.

There will be a playable demo and trailer online very soon. Check back for those and more info. In the mean time, check out samurai_jazz in the link above. It's a pretty fun and challenging game!

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