What will YOU do to ensure the survival of the human race? Jaws Of Extinction also known as "JoE" is a multiplayer horror survival game set on a large open world known as Eden-Nadir, a place known for its beauty and striving wildlife. You will be faced with decisions to make and choices you won't want to make as you battle against the military, the island's wildlife, terrifying infected re-animated humans and other players on the server and the forces of nature.

Post news Report RSS Jaws of Extinction - Prototype V 0.7.0 Notes

A bit delayed... I know... I know :P Todays latest patch notes 0.7.0 are available, and patch is now live on steam - #JoEGame #GameDev #indiegame #indiedev #UE4 #UnrealEngine

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PATCH NOTES 0.7.0
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FIXED: Run camera in First Person
FIXED: Default input settings wiping out keybindings
FIXED: Issue re-equiping in-hand weapon on "Save game" load

UPDATED: First person camera setup
UPDATED: Rebuild Static Lighting
UPDATED: Dirt disabled from coverall material
UPDATED: Dirt disabled on Amy skin material
UPDATED: Day/Night cycle to 40 mins (Sandbox)
UPDATED: Culling distances on world edge cliffs
UPDATED: Heartbeat SFX on damage pulse
UPDATED: Shelving loot actors in Power plant & Guard
UPDATED: Scissor lift controls and position

ADDED: Save system sandbox mode only (phase one)
~Save from in-game menu
~Load from main menu or in-game menu
~Save when using a sleeping bags
~Save on exit
~Saving enabled in sandbox (not Lockrest island yet)
~Player's position is saved
~Items stored in containers is saved
~Player inventory is saved
~Player buildings and placeable items are saved
~Quad location saved
ADDED: Load Game ability to main menu
ADDED: Save ability to sleeping bag
ADDED: Save ability to in game pause menu
ADDED: Load ability to in game pause menu
ADDED: First person focus system
ADDED: Weather system to Sandbox mode
ADDED: Particle Effects to water impact items
ADDED: New railtrack mesh to sandbox
ADDED: New rail tunnel to sandbox
ADDED: New resource rail cart
ADDED: Neck mesh to to decapitated zombies
ADDED: New blood effects to decapitated zombies (phase one)
ADDED: Wall Railings are now craftable & usable in building system
ADDED: Window frames are now craftable & usable in building system
ADDED: Half foundation ramps are now craftable & usable in building system
ADDED: Ability to remove building parts using the "Delete" key (Testing only)
ADDED: Gulls to Lockcrest map (Performance testing)
ADDED: Bandage world pickup

PATCH 0.7.1: Player skill levels not saved
PATCH 0.7.1: Saving while on the quad causes player to dismount
PATCH 0.7.1: Time of day not saved

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