(Name of the game updated since I am an idiot.) Christopher Cash, Remie Piccoli and Teddy Daniels are a group of overeducated and underpaid professionals. Tired of always being runners up, three friends band together to take ghost hunting to the next level. Using the Dynamic Electromagnetic Full Range Scanner, or Spook Scanner as Cash likes to call it, they'll begin taking jobs across the city. Every photograph means more money in the bank. Joined by Christina Coles, team leader, they'll go house to house recording film, taking pictures and documenting evidence of the paranormal. Gameplay: *Mission based horror with an overarching plot line. *Earn money through the photographs you take to buy supplies for your future missions. *Use the Spook Scanner, a sonar like detection device that will lead you to ghosts. Get their picture and make a profit. *Get freaked out through ever intensifying horror as the ghosts you face off become ever more malevolent and dangerous.

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The demo is coming soon but it'll be touch and go for a while.

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So I have fully programmed all locked doors, puzzles, hints, basic map layouts, etc. Currently there is
nothing really left to do but cutscenes and 'stress circumstances'/scare moments. I'd say I'm within a few days of demo release, but it will be a beta demo. There will undoudtedly be some bugs or places where people cannot continue. I hope not, but I'm trying to be realistic. If anyone is interested in playing this version before I public release, please contact me.

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