Jagged Alliance: Flashback is our vision of returning a once critically acclaimed franchise back to its roots, it's not a reboot, it's a reset! Our main goal is to bring back the tactical turn-based action that the original Jagged Alliance games are known for - the game was a thinking man's game, a thinking man with lots of guns! The games were unique in their blend of tactical turn-based action, controlling and maintaining squads of mercenaries, off and on the battlefield. As a player the decisions you made had a direct impact on how you played the game. Additionally, over-the-top personalities, memorable characters and role-playing elements made the games difficult to put away once you were hooked.

Post news Report RSS Developer Diary 3: Explosions + New Logo

We just started closed alpha for JAF and therefore made that shows off some elements from the alpha as well as some technical stuff about EXPLOSIONS in the game, enjoy :)

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New Logo

We have been considering changing the logo for a while, as a lot have changed for the game story wise. With the release of the Alpha version, it feels like the perfect time to make the change. Our concept artist Jesper, who made the first logo, got the task once more and after many iterations and a lot of discussion within the team, we ended up with this:


Dev Diary 3: Explosions

Since it’s not everybody who has access to the Alpha, we decided to make Dev Diary, that shows off the Alpha and explains what is currently possible and what is to be implemented, in broad terms.

New Shop Options

We have updated the shop on our website, so it is now possible to upgrade to alpha for $40. Furthermore, we have added a digital deluxe edition for late comers priced at $80. You can find more info on the shop page HERE. Until next time! The Full Control JAF Team

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Jagged Alliance: Flashback
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Full Control
Engine
Unity
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Unity
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