Iron Harvest takes place in the World of 1920+. It is an alternate version of our own world created by Polish artist Jakub Różalski. In the early 20th century, tradition clashes with progress, and the world is still full of mysteries and secrets.
Compatibility patch for new update. Mod can now be played in campaign and the world map mode. Includes a few small balance changes.
replace battleplan directory from your Iron Harvest installation with battleplan directory in .zip file. The .zip file contains only 1 file. You can actually...
Removed battle tents from the World Map mode as I couldn't get them to work properly, and hopefully fixed issues in the campaign.
Mod that aims to balance the game to try to make it more fun!!! Main changes: 1-All factions have all available infantry troops and can be trained freely...
I made a Mod available with several fixes for AI, including the following improvements: 1- The use of all abilities by the AI; 2- Greater priority for...
How to uninstall: Remove all mod files in config_mp (All mod files have the word "Tesla" in their name), right click Iron Harvest in steam, select properties...
A Compatibility patch for the latest patch and some balance changes. Sorry but I could not figure out how to add Extreme Resources to the game options.
How to uninstall: Remove all mod files in config_mp (All mod files have the word "Tesla" in their name), right click Iron Harvest in steam, select properties...
Balance changes, added new content, you know, the usual.
Massive data adjustments, Anti-aircraft mech weapon settings, Infantry equipment adjustment, Resource adjustment, AI behavior adjustment.
This is the full version of the mod. All air units have been changed, the AA turret has been buffed and you can now build an airfield.
I made Wilhelm's weapons to be too powerful, so I nerfed it a bit.
This patch does a major rework of the mod by changing costs of units, balancing many units, removing a bunch of abilities, and completely reworking Usonia...
A mod given to one of the requesters, giving Tesla units to Saxony.
I made Saxony extremely scuffed and overpowered. troops are cheap, machine gun mech is extremely cheap. Some other factions reworked to be slightly more...
Make up for the changes in hero units that I forgot.
How to uninstall: Remove all mod files in config_mp (All mod files have the word "Tesla" in their name), right click Iron Harvest in steam, select properties...
Updated version of the mod for compatibility with the cosmetics update (08.10.20)
Increased resource production and population for larger armies. Also included some balance changes.
New patch. Replaces Polanian Commando with Cavalry and a Knox rework.
Its the moment you've been waiting for: Unique Airships for all factions! This update introduces 2 unique airships to all factions, which are producible...
New update introduces 2 new types of superheavies and 1 new unique infantry for all factions. Some of the specialists for each faction have unique stats...
Update for the Usonia DLC! I didn't play through the entire campaign with the mod, so if there are any problems let me know.
It should have been resolved, this is the official remake version.
Version 0.1 (Alpha) How to Install: Open the zipped folder and follow the instructions inside the text files. How to Uninstall: Delete the 3 mod files...
How to install: Open the Zipped file and follow the instructions inside the text files. How to uninstall: Delete the 4 mod files in the config_mp folder...
Adjust faction characteristics, the Rusviet Union is relatively fast, Saxony is slow
This is the entire mod as of right now. It puts Wilhelm as a reserve 1 hero.