What would you do for freedom? In Iron Grip: Warlord, the nomadic civilization of Atelia is being swallowed by the massive Confederation. It's a hopeless and tiresome battle; for every enemy Confederate that falls, five more takes their place. Outnumbered and forced to retreat into the heart of cities, a full-out urban warfare has begun that the Atelians will surely lose. As the vestiges of your world crumble and your morale sinks, the only hope for the future is you and your fellow warlords. This is your last stand. This is your freedom. This is your game.
Iron Grip Warlords being based on the id Tech 3 engine I was expecting a somewhat fast paced game and boy did it deliver. It inherits the classic bunnyhopping from the quake engine which just blends so perfectly with the general pacing of the game.
Unlike other shooters Warlords has a different take as it mixes the tower defense genre into the first person genre. Players can easily hotswap between tower defense view and first person view via pressing one key. This easy of change makes for some hectic moments which you will undoubtedly face as you need to quicky place down some towers and traps while being under fire from infantry and tanks.
The gameworld its self really does a great job at immersion with airships flying overhead to the towns the battlefields take place in and the sounds playing around you. If steampunk strikes your fancy then you will really enjoy the visuals in Iron grip.
Since Iron grip is very much a tower defense game the maps also reflect that with the classic maze designs you would see in tower defense games as well as some simple layouts.
One of the primary merits for the game is the weapon and upgrade system. Players can purchase health, more weapon damage, new weaponary and other upgrades. Having all these upgrade options presents the player with opportunities to play different roles. Do I become a tanky close quarters with shotgun and flamethrower, maybe I want to be more of a support and upgrade the towers to be stronger instead or maybe anti vehicles guy sounds like your thing.
Muliplayer, thats right I said multiplayer. Warlords to me is all about the online as teamwork plays alot into the overall game. Teamwork just naturally occurs as players join into the game. This can also have a con that if you start understanding how the game works and how to use the weapons to be the most effective along with everyone else playing than online becomes a breeze even on the hardest difficulties.
Go buy the game already!