The ultimate trash experience has all you need! We got boobies. We got hookers. We got Zombies. We got Nazis. We got even Nazi-Zombies! Now with full feature movie "Night of the Living Dead"!
After a series of catastrophic events starting 10 years ago, Austrian Game Development is very much alive today. Let's look at the latest news!
risen from the dead - austrian game development today
Releasing a game on Steam without having any pre-release PR or marketing, without a Greenlight Community, created with an early access beta version of...
post-mortem: releasing a game on steam the hard way
Merry Christmas, announcing the best indie games of 2013 as selected by you the players!
indie of the year 2013
Many Indie developers get into financial troubles AFTER they get money from either Kickstarter & Co or publishing contracts, some of them run into bankruptcy...
sanity check: dealing with money as indie dev
I was called to arms by Swiss journalist & blogger Oldgamer, who had asked for an interview with no questions left out, no taboos and no "I am not allowed...
interview @ oldgamer: insight views devleopement, indie- & publisher-publishing
With 2 games in the developement pipeline and another one being planned, Homegrown Games needs additional manpower. With Mike from Romania we welcome...
what you should know when joining homegrown games - mike (k21n) did it!
Time Travel is as common in Science Fiction flics as drinking beer at the Oktoberfest in Bavaria. Some of the movies and episodes lack ANY logic regarding...
time travel storylines - the game designers suicide - & killer feature for us!
Today I`ll talk a little about the Perks / Skills you can gather in “Into the Dark”, depending on the way you play the game. And why “Necromancy”...
“necromancy” - the most powerful skill! (perks & achievements)
All about financial terms, legal traps and pitfalls to obey: On popular and more discrete private requests, I was asked to talk a little bit more about...
insider tipps: publishing contracts and publishing deals
This is an English translation of the interview with Homegrown Games for the VLP Magazine scheduled to be published in 01/2012. It`s all about Indie Developement...
interview: dealing with publishers - from indie to "hired" and back
What’s the deal? Depending on the number of Watchers on Dec. 24th, we give away several selected highlights from our past and present work. Free, no...
the 500+ challenge: free demos, a full game and aaa assets for all of you!
Today I will explain how our mission log works. It is dynamic, useful in terms of "hinting" the player without telling him what to do and it covers both...
adventure / rpg or shooter - it`s in the mission log!
This will be the last Feature for some time, as we`ll focus more into actual developement instead of presenting our game here (while still check &...
shooter, adventure, rpg? - "into the dark" gameplay explanation
My article on the German / Austrian Laws and restrictions triggered a mass of reactions I hadn`t expected at all. I got questions for interviews, interesting...
our screenshots are no "fakes". promised. but what are fake screens anyway?
When it comes to game developement, German and Austrian developers and publishers have to deal with strict rules and a heavy law enforcement focused on...
obeying the law as german / austrian game developer
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