Interstellar Vengeance is a side scrolling based space shooter. You fly towards the right and shoot the red enemies coming towards you. Once an enemy is destroyed it drops scrap. Scraps are little grey objects that are collected with your ships tractor beam and sold for money. To win a battle you need to kill all the enemies and pick up all the scrap. This game was intended to be developed as a small project. so when it gets released it will be free and open source. This is also a bit early on in development. I don't tend to like doing images so I just made simple boxes to start off with. The game will slowly get images on everything as development goes on so as to raise the quality of the looks of the game.

Post news Report RSS Interstellar Vengeance - Power-ups

General Overview of the power-up system and how it will all work as well as look.

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Hey everyone,
FewCode here for another update on Interstellar Vengeance.

This past week I have been trying to get on top of some work. So I haven't had much time to develop the game any further. or so I thought... I actually had plenty of time. So, since the last version of the game (Alpha v1.5) I have added a few more things.

First off I have added a few more sounds. Just to make the game feel a bit better. It is still missing sounds in many places, but I am getting there.

Next up I have added a new Ship. (Seen in the Store screenshot at bottom of post) It is Faster then the other current ships, but It only has 1 hard point. Making it easy to maneuver, but weak int a firefight. It is also pink and very expensive right now. (Store has yet to be balanced)

Last of all, (that I actually wanna say) I have added power-ups. These were "interesting" to add in. While planning them I had decided upon an approach of "buy before use" for power-ups. My reasoning for this was that It just makes the game expand a bit more as you get better at it. It also allows you to only get what you think you will need. Example: You don't play multi-player much so you wont need the revive power-up (since it only works with two players).

Each power-up type is it's own colour. They have a little animation when they are in game. so it looks good. Kinda like they have electricity going round them.

In game power-ups

They look kinda a bit off in the store, but it works and you get the idea.

Shop screen with power-ups and new ship

So, thanks for reading. I hope you enjoyed it. I appreciate it a lot. A reminder though, none of this represents the finished product as I can change things when I want to how i want.

Thank you so much.

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Interstellar Vengeance
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Windows
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FewCode
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