Greetings! I'd like to give you a brief summary on who I am, and why I believe you guys will enjoy this game! I have roughly 6 combined years of experience in the Unreal engine and Unreal Development Kit. I've worked on a number of custom maps for quite a few games, including Gears of War, Unreal Tournament 3, and Rising Storm. After my most recent achievements in the mod community, I thought it was time to try something new. In short, despite the long name, Intercontinental Ballistic Missile Propulsion Game is meant to be a simple, fun, accessible yet challenging game, that is accurately described as a mix between arena shooters like Unreal and Quake, and modern action side-scrollers like Shadow Complex. The goal is simple. Players will overcome obstacles, avoid traps and enemies, and find secret areas hiding powerups, all while rocket jumping to high speeds in an attempt to beat your previous score. Thanks for checking this out, and I'll have more for you all real soon!

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Development Video 01 (IBMPG overview of core mechanics).

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Hey guys, just wanted to share some neat ideas that I'll be using to build I.B.M.P.G. around.
Sit back, it's only a minute, and enjoy!


Music: Savant-Ascend

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