INT is a roguelike Sci-Fi RPG with a heavy focus on exploration, dungeon crawling, character customization and story, brought to you by indie enthusiasts. The focus is on the character’s journey through a war-torn world through randomized and pre-set levels with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives, and meet crew members which will aid in survival. Throughout the game you can side and complete missions through criminal cartels, and the two major combatants, the UCE and ACP, of the Interstellar Civil War.
Getting INT-Depth is a dev blog series that takes a deeper look at the different aspects of the upcoming game INT, produced by Starboard Games. Every...
1/29/18 - getting int-depth – setting the stage
Debbie, Jango, and Jacob are joined by Brian Olszewski – Starboard Games LLC’s Creative Development Lead – as they come together to discuss comic...
rogue space || episode 5: novel ideas
Luke, Jango, and Starboard Games LLC’s Writing Lead – David Horwitz – are confronted with their greatest challenge on the podcast to date… A lore-based...
rogue space || episode 4: lore never changes
On this episode of the Rogue Space podcast, Jacob and Dave are joined by Starboard Games LLC’s very own Programming Lead, Hugh “Jango” Thornton...
rogue space || episode 3: bests of 2015
Jaax is one of the moons featured in the main version of INT. This is a passage that explains a little about the frozen moon!
jaax - the frozen moon
This is the story behind infamous The Burning of Atlas.
the burning of atlas: september 25th, 2246
This is a post outlining Jacob Crane and his death.
assassination of jacob crane
This is a direct look into one of the famous shipyards from our lore.
j-10 ship yards
Justin, the project leader, gives a list of features to be expected with the demo.
demo feature list
Our project leader, Justin, conducts and interview with indieGraph.
an interview with indiegraph
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