Insanity is a game about driving fast, becoming insane to move faster, and finally becoming sane again for even more speed! Race against the clock in various levels, each with their own unique hazards and rules. Powerups on the ground boosts your Insanity, which in turn makes you drive faster. You can however sacrafice a small portion of your Insanity to gain a huge speedboost for a short time. Being able to know when and where to boost is crucial for beating your highscore!

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Introduction to INSANITY. About what it is, and what is going on.

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Hello Everyone!

So, the 2th of January and felt awfull with myself. The holidays would be over in 2 days, and i had done nothing productively at all. So i decided to make a game in 2 days. Ludum Dare style, even though Ludum Dare were just over. After 2 days i had a driving game about a paranoid war veteran, who tried to avoid other drivers.

It sucked - but i had many, many ideas.
So i have been working on this, 5-6 hours a day since then, and the game have evolved much.

The current plans are to add a few more levels to the game, which may take a little time. I am trying to make sure every level is very different, adding unique hazards or even new game logic for them.
As for release, the game will be on Kongregate as a Unity WebPlayer game, and will have a HD version comming out on Mac and PC later (Later as in when i'm done baking lightmaps with a 4 year old computer).

Gameplay video will be comming up as soon as i find a good way to record some footage!

Cheers!

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