INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.

Report RSS Devblog #45

Last moments to vote in IndieDB Indie of the Year competition. Let's see if we can make it to the top 10. If you haven't voted for INFRA yet, it's time to do it now! We would really appreciate that.

Posted by on

Last moments to vote in IndieDB Indie of the Year competition. Let's see if we can make it to the top 10. If you haven't voted for INFRA yet, it's time to do it now! We would really appreciate that.

This week we have an interesting thing to share with you. The player character! You won't see yourself that much ingame though, apart from the occasional mirrors and such, but it's always nice to know what you look like. No name or other information revealed yet, there's another time for that.

Shaders and textures are work in progress, no need to worry about him looking like plastic.

It wouldn't be an update for INFRA without screenshots of a yet another setting, so here's some of a map I've been working on a past few weeks:

City Streets

City Streets

Taking into account the things happening around, it's a miracle there's still power in this part of the city. Guess there's some things that have been taken care of after all.

Post comment Comments
lgs
lgs - - 127 comments

It's a shame there is no like function here on moddb, i always too lazy to write something but still want to show my appreciation.

Reply Good karma Bad karma+3 votes
|Yucca| Author
|Yucca| - - 100 comments

Well, that's nice to hear.

Reply Good karma+1 vote
Seaalisgonefromhere
Seaalisgonefromhere - - 986 comments

I like that character model. Especially dat beard.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: