This game is my baby. I've been working on this video game in the dark for three and a half years, only a handful of people have seen it. When I saw the dawn of the N64 and the PSX, I saw the death of the side-scrolling genre as a staple of the game industry. Once the third dimension arrived, no one wanted to tap the potential of a 2d shooting game anymore. It's time for the category to have its justice.
I have been tinkering away for the last few weeks, focusing on improving feel of the campaign. Almost every tile has received graphical treatment. Things...
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