An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by the novels by Suzanne Collins and the movies by Lionsgate Films. This is a turned based combat game in 1st person perspective, with Roguelike elements. The randomly generated arenas feature a central "Cornucopia" filled with melee and ranged weapons along with food and other gear, surrounded by wilderness in which one can hide or forage. You may form alliances with the other tributes, and backstab or be backstabbed by your allies. In the preview image (from a special "Audience" standpoint) you can see the semicircle of 24 tributes on their platforms, the central golden Cornucopia, gear in front of and within it, and surrounding landscape containing mountains and waterways. "May the odds be ever in your favor!" :)

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Hunger Games Simulation version 3.2

The new version 3.2 of the Hunger Games Simulation is downloadable here, and includes the following additions over the previous version 3.1 that was released in June 2015:

  • New Effects: 21 different sound effects for everything from cannon firings to receiving a sponsor gift (Press "-" to toggle sounds). 47 more detailed textures for landscape features and items on the ground (Press "_" to toggle textures).
  • New Actions: Display most recent events that scrolled off the top of the screen (Press " key). Take or give leadership with respect to allies, so they tend to follow or not follow you around (Press "C" toward tribute next to you).
  • New Behaviors: Tributes have different customizable heights (with Careers tending to be taller). Tributes occasionally backstab allies even before all enemies are dead, especially if the ally is weak and effectively dead weight, so beware!
  • New Settings: 14 new options for customizing the play environment, such as water depth, fog effects, Mutt behavior (whether they can swim or climb trees), and special scenarios like dead tributes rising as Mutts to create a zombie apocalypse! :)


The Hunger Games Simulation: Version 3.1 Released

The Hunger Games Simulation: Version 3.1 Released

News

A new version of the Hunger Games Simulation has been released, featuring new landscapes (such as island, city, and custom arenas), events (such as deaths...

The Hunger Games Simulation: Version 3.0 Released

The Hunger Games Simulation: Version 3.0 Released

News 2 comments

A new version of the Hunger Games Simulation has been released, featuring new landscapes (such as clock arenas), actions (such as destroying items), gear...

The Hunger Games Simulation: Version 2.5 Released

The Hunger Games Simulation: Version 2.5 Released

News

A new version of the Hunger Games Simulation has been released, featuring new landscapes (such as mountains and swamps), actions (such as climbing trees...

You don't have to be a tribute in "The Hunger Games"

You don't have to be a tribute in "The Hunger Games"

Feature 1 comment

The Hunger Games Simulation features an option to play as the "Audience". This mode allows you to act as a Gamemaker or sponsor.

RSS Files
Hunger Games Simulation (Daedalus 3.2)

Hunger Games Simulation (Daedalus 3.2)

Full Version

An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by...

Hunger Games Simulation (Daedalus 3.1)

Hunger Games Simulation (Daedalus 3.1)

Full Version 69 comments

This is an older release: You probably want to download the latest version 3.2 instead.

Hunger Games Simulation (Daedalus 3.0)

Hunger Games Simulation (Daedalus 3.0)

Full Version 9 comments

This is an older release: You probably want to download the latest version 3.2 instead.

Hunger Games Simulation (Daedalus 2.5)

Hunger Games Simulation (Daedalus 2.5)

Full Version 10 comments

This is an older release: You probably want to download the latest version 3.2 instead.

Hunger Games Simulation (Daedalus 2.4)

Hunger Games Simulation (Daedalus 2.4)

Full Version 1 comment

This is an older release: You probably want to download the latest version 3.2 instead.

Comments  (0 - 10 of 849)
Guest
Guest

Hey, is there a way to randomize some of the settings like when the feast would happen, because I think that would be fun and unpredictable.

Also, is there a way to change how the inventory is set up because my 'e' key doesn't work too well so I was wondering if there was a way I could change it

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Cruiser1 Creator
Cruiser1

Some settings have built-in randomization. For example, Arena size 0 (selected via Shift+F2) makes each new arena a random size between 50 and 200 squares. See Astrolog.org for a list of all settings and how they can be randomized. The feast turn rate (setting "g" in "All Settings") is one setting that doesn't have any built-in randomization. However, you can still randomize it manually: Press "Enter" to bring up the Daedalus console, and then type "@Sg Rnd 800 1200" (minus the surrounding quotes) to make the first feast happen at a random turn between turn 800 and turn 1200. :)

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Guest
Guest

Thanks for the reply. I was also wondering if there was a way to make it choose between two options like having the feast on either turn 800 or 1200 for example.

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Cruiser1 Creator
Cruiser1

Yes, in the Daedalus console you can do any type of expression: To make the feast randomly chosen between turn 800 and 1200, press "Enter" and type "@Sg ?: Rnd 0 1 800 1200". :) However, this only randomly sets the setting once, and won't cause the feast turn to be randomly recomputed each game. That can be done too, although it requires manually modifying your copy of the "hunger.ds" script file.

Unlike the feast turn, the arena size can be randomly computed each game, because arena size 0 being mapped to a random size between 50 and 200 squares is functionality already programmed within hunger.ds.

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Guest
Guest

what kind of modification would be necessary to make the feast continuously occur at random turns?

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Cruiser1 Creator
Cruiser1

To make the Feast continually occur at random turns, inside your "hunger.ds" file, insert the line "@Sg ?: Rnd 0 1 800 1200" (whatever randomization values you want, minus the surrounding quotes) at line 330 (immediately after the line "EmbedMacro %FStart". That change will of course disable manually changing setting "g" in the "All Settings" dialog, because the script will now always randomize it whenever a game starts.

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Guest
Guest

so , would you ever make a survivor or a big brother game ,and how long do you think it would take you to make it ? I would personally love a survivor game , with idols, if possible thank you for the hungergames simulator i love playing it .

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Cruiser1 Creator
Cruiser1

Yes, I've long been a fan of the TV series "Survivor"! :) I see a Survivor (or Big Brother) video game as focusing on alliances, or a more advanced version of how "The Hunger Games Simulation" keeps track of them. Survivor should track personality types, such as Person A values hard work, Person B is weak and dislikes people who are stronger than they are, Person C has a "anybody but me attitude", Person D is looking for romance, and so on. Those personality types would affect how likely they are to ally, vote against somebody, and vote if they're on the jury. You then do things around camp (like find idols) and in challenges each day to affect these ratings. However, to make such a game good, playable, and fun would be a multiple month endeavor, similar to how the Hunger Games Simulation was developed over time.

Note that Daedalus (which runs the Hunger Games Simulation) also comes with various other games, including accurate simulations of several challenges used on Survivor. There are 10 separate Maze solving challenges, along with the "Survivor Squares" game in which you try to run the other castaways out of room before they run you out of room. :) For an example screenshot, see: Astrolog.org

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Hunger Games Simulation (Daedalus)
Platforms
Windows
Developer
Astrolog
Engine
Daedalus
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Astrolog.org
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Highest Rated (3 agree) 10/10

The game follows the Hunger Games right to the tee. Everything that a perfect Hunger Games must have is in this simulation. 10/10

Oct 28 2013 by ScariestAuto12

Style
Theme
Fighter
Players
Single Player
Project
Indie
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An animation of our solar system moving through space, in which the orbits produce helix spirals. Positions calcula… T.co

Aug 16 2018

Happy start of Leo! :) The new version 6.40 of the free astrology program "Astrolog" has been released:… T.co

Jul 25 2018

Astrolog supports Esoteric Astrology, and this new page describes the various Esoteric Astrology features that come… T.co

Jul 8 2018

A visual flight within an animating 3D astrology "chart sphere", created by Astrolog and rendered in Daedalus.… T.co

May 16 2018

I recorded this video playing the "Safari Maze" game script that comes with Daedalus: Youtube.com :) #daedalus #maze

Feb 5 2018

New video somebody made playing a customized version of the "Hunger Games Simulation" app that comes with "Daedalus… T.co

Jan 16 2018

3D houses & 3D aspects: A more accurate way of doing astrology! :-) Learn about them at: Astrolog.org #astrolog #astrology

Dec 1 2017

"The Labyrinth Oracle: Cards for the Spiritual Path" is a spiritual Maze and Labyrinth themed oracle deck, availabl… T.co

Nov 17 2017

I created an animated GIF of a "chart sphere", or a wheel chart in 3D, using Astrolog 6.30: Astrolog.org :-) #astrolog #astrology

Nov 6 2017

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