A high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine. Soon you'll find yourself struggling to get a grip of what is going on and why you are prone to these acts of violence. Slip on one of 25 unlockable animal masks to conceal your identity and tweak the gameplay in your favor or crank up the challenge.

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The November Surprise

The November Surprise

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Very long update on the state of the game! Goes over several topics, including playtesting results, combo mechanics, and weapon mechanics.

A late demo is better than no demo

A late demo is better than no demo

KITSUNE - AUTUMN 2032

Behind schedule, but not cancelled. Stay tuned, folks.

Update #3 Scaling down my ambitions

Update #3 Scaling down my ambitions

Bloodlife 6 comments

Been working on this since 2015 and I still can't see the finish line, so I have no choice but to draw it myself.

Update 1.5: New Sprites & Concept Art!

Update 1.5: New Sprites & Concept Art!

KITSUNE - AUTUMN 2032 1 comment

New designs for most enemy factions, and assorted other details.

Update #2 - Characters & progress on the game

Update #2 - Characters & progress on the game

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I discuss mostly the two playable characters and the progress I've made.

Update # 1

Update # 1

Bloodlife 4 comments

First update of the mod, where I talk about the progress I made since the page was created.

Update 04

Update 04

Midnight Animal 5 comments

Catching up after a long absence: on weapons, the contract system, interface design, and aesthetics.

How combat works

How combat works

Midnight Animal 7 comments

A brief rundown of how combat has been modified, going over several different aspects of it.

Update 03

Update 03

Midnight Animal 5 comments

Bug-fixing, optimisation, gameplay changes, Steam Greenlight, a demo, release date.

Looking for level submissions, and music

Looking for level submissions, and music

Midnight Animal 24 comments

I'm opening up the game to give followers a chance to see their personal levels and hear the tracks they produced in the game. Read the description for...

Update 02

Update 02

Midnight Animal 6 comments

Stuff I've been working, stuff left, potential release dates, and promotion.

Update 01

Update 01

Midnight Animal 2 comments

Where things stand as of the creation of this modDB, what I have left to do, and projected goals for December, as well as things I'd like to see/do.

Indie game collector editions

Indie game collector editions

News 3 comments

Ever yearn for the old days when games came in fat boxes jam packed with goodies?

Retro Games- Hotline Miami *SPOILER*

Retro Games- Hotline Miami *SPOILER*

News 4 comments

This is why Hotline Miami is the one of the best indie games ever.

IGF Finalists 2013

IGF Finalists 2013

News 3 comments

The Independent Games Festival (IGF) juries are announcing the Main Competition finalists for its historic 15th annual awards - nominating nearly 30 outstanding...

Indie of the Year 2012

Indie of the Year 2012

Feature 23 comments

Ho ho ho Merry Christmas and merry Indie of the Year!

IOTY Editors Choice 2012

IOTY Editors Choice 2012

Feature 4 comments

Welcome to the Editors Choice award for Indie of the Year 2012.

IOTY Genre Award 2012

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Feature 17 comments

Introducing the Genre Awards, a staff selected category to define our editors most memorable selections from five different genres including Action, Adventure...

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Hotline Miami
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Windows
Developer & Publisher
Dennaton Games
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IGF Finalists 2013
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Update 04
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Update 02
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Update # 1
Update # 1
How combat works
How combat works