HIRT is a sheep-fueled local multiplayer brawler game with intense, emergent gameplay. HIRT puts the players in the role of competing shepherds. They try to win holy pastures for their antagonized clans, fighting each other with every mean they find on the sheep inhabited islands. A unique systemic brawler gameplayHIRT follows a systemic gameplay approach. This means that the game world is cohesive and built on simple rules and systems. Those lead to a huge amount of possible outcomes and chain reactions. Pushing a dog off an altar with a tornado horn and awakening a stampede? Sure. Sheering wool off your dead Co-Player? Yep. Getting thrown off the island while hooked to a staff? Here you go.

Presskit

Factsheet

Developer:
Togglesword Games
Based in Switzerland

Release date:
TBD

Platforms:
Windows
Mac

Website:
playhirt.com

Description

HIRT is a sheep-fueled local multiplayer brawler game with intense, emergent gameplay. HIRT puts the players in the role of competing shepherds. They try to win holy pastures for their antagonized clans, fighting each other with every mean they find on the sheep inhabited islands. A unique systemic brawler gameplayHIRT follows a systemic gameplay approach. This means that the game world is cohesive and built on simple rules and systems. Those lead to a huge amount of possible outcomes and chain reactions. Pushing a dog off an altar with a tornado horn and awakening a stampede? Sure. Sheering wool off your dead Co-Player? Yep. Getting thrown off the island while hooked to a staff? Here you go.

History

David Hunziker and Basil Sutter, the two founders of Togglesword Games, met at Zurich University of Arts in 2016. Both enrolled in the Game Design Curriculum, they worked together on several game-related projects before finally teaming up to design an early prototype of HIRT in the 5th semester of their studies.

Not yet satisfied with the nature of the game at that point, they continued the project as their final Bachelor project and thesis. During this time, the team established the core principles of the brawler HIRT: Sheep as the center of all the game’s design, a systemic gameplay structure that adds surprises, and an archaic setting and story to finish it all off.

Since the summer of 2019, Basil and David have been working on HIRT under the label of Togglesword Games.

Features

  • Local Multiplayer
  • Systemic / Emergent Gameplay
  • Sheep Setting

Videos

HIRT Trailer - Gameplay YouTube


Images

Download all screenshots & photos as .zip
sc_01.JPG
sc_01_1280x720.jpg
sc_02.JPG
sc_03.JPG
sc_04.JPG
sc_05.JPG
sc_06.JPG
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sc_09.JPG

Download logo/icon assets as .zip
logo
icon

Monetization Permission

Togglesword Games allows for the contents of HIRT to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from HIRT is legally & explicitly allowed by Togglesword Games. This permission can be found in writing at https://www.moddb.com/games/hirt/presskit.


Steam Page
Our store page on Steam store.steampowered.com/app/1177320/HIRT.

Itch.io Page
Our store page on Itch.io togglesword.itch.io/hirt.


About Togglesword Games

Boilerplate
A developer and publisher of fighting games including HIRT.

More information
More information on Togglesword Games, our logo & relevant media are available here.


HIRT Credits

Togglesword
Founder


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks