Heroes of a Broken Land is a classic turn-based RPG, with first person dungeon crawling with a large world to explore, plus town management. Recruit multiple teams of heroes, and explore countless dungeons in the search for fame and fortune. Each game is procedurally generated and unique for countless possible adventures.

Post news Report RSS Heroes of a Broken Land Beta 7.0 is out!

Heroes of a Broken Land Beta 7 brings a cool new feature where you choose your wizard - 6 different wizards with 6 different bonuses! Beta 7 also brings a new building, new sound effects, and tons of fixes and improvements.

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Heroes of a Broken Land Beta 7 brings a cool new feature where you choose your wizard - 6 different wizards with 6 different bonuses! Beta 7 also brings a new building, new sound effects, and tons of fixes and improvements.

Choose from 6 Wizards:

  • Ka'leth the Wise
  • Sarea the Watcher
  • Da'reth the Brave
  • Morn the Clever
  • Lenth'il the Healer
  • Aurana the Guardian

Each with their unique bonus and on a personal quest to restore the world.

Wizard Selection

Wizard Selection

List of Changes:
* Stables added - build to increase movement points
* Quest log will now focus on quest location if known (double click entry)
* World map now shows treasure, dungeons and monsters. Clicking will focus view.
* Fix Holy Light - will now heal even if monsters defeated
* Skill list scroll bar overlap fixed
* Books will now be grayed out of skill is already known
* Monster stats show kill count
* Fame Lv popup will not correctly handle when multiple fame levels are gained
* Fixed dungeon quests auto-ending after completing a main Quest
* Mouse wheel now scrolls lists
* Items now show stats in stores and inventory (via tooltip)
* Monster gold drop tweaked
* Resist spell fixed, was not properly calculating resitances
* Skill list now has tabs to filter skills (All, Healing only, Fire only, etc)
* Fixed stupid bug with non-combat skill levels wrong for Elite classes
* Hero statistics now tracked and viewable (# kills, total damage, etc)
* Add Auto-heal button to item screen, uses potions to heal party to full health
* Fix potential bug causing ladders to disappear
* Level-up screen attributes fixed
* Teleporters added to dungeons
* Can modify hero names in Adventure's Guild
* Any party standing on a Town or surrounding tile is considered in Town (found in Guild, etc)
* Waiting in dungeons will auto-collect loose items (gold, potions, etc)
* Updated SFX for many spells
* Music playlist more varied inside dungeons
* R-click town icons to center view
* Fix Main quest breakage - you can now finish the game once more!
* Fixed Void altars not giving MP
* Wizard selection enabled
* Tweaked ladder collision, should now be able to click through to disarm traps
* Added tooltips to describe items (books & potions) in stores and inventory
* Added weapon class info to class help screen
* Fix issue when locked doors are clicked on to close
* Added damage/duration info to more spells (Burn, Poison, etc)
* Keyboard shortcut for save/load (F5/F9 by default, change in settings)

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pos_car
pos_car - - 91 comments

I really like this update

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FlyingShisno
FlyingShisno - - 96 comments

Sweet! Just got this game in the recent GamersGate bundle. The list of stuff that had annoyed me is now almost completely gone with this update! :D

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