"Hell isn't the only place through the UAC gates . . ."
Hard luck has brought you to the Realm of Chaos, where battle has been waged since time immemorial. No one remembers how it had begun, or why, but apparently you're not the first of your kind to have been here. Dead marines lie amongst the bodies of fantastic creatures, while some still walk between life and death. After being through Hell, though, you're not at all surprised.
With your experienced and discerning eye, you realize which "side" to take, and offer your services to some of the combatants around you, hoping to find a way back home.
CREDITS:
Naniyue - Original concept and code modification, a few edited sprites.
Zhs2 - For use of his New Inheritance RPG code.
TheShooter7 - For use of the Hunter sprites from LoCs II.
CutmanMike & TS7 - For use of some (modified) bow sprites/sounds/code.
LWM - For HQuest, without which Inheritance and now HoD could
not have been realized.
id, Raven - Sprite and sound resources.
&
Daggerfall
Sprite
Collection
WraithChilde - Succubus sprites (Clothing added).
Blue Max - Q2 Female sprites.
Lynn Forest - FemDooM female marine face sprites.
Realm667 - A couple of cool monsters.
Various - Sounds and music.
Other wad(s) by this author:
Inheritance
The Worms Baron
RanDooM Music Player
Applications used: Photoshop, PDN, GrabPNG, Audacity, etc.
Legalese simplified:
*Use this mod at your own risk! There's no guarantee against your computer blowing up or the like!*
TO PLAY: Just load the pk3 via your favorite frontend for ZDoom.
STORY:
"Hell isn't the only place through the UAC gates . . ."
Hard luck has brought you to the Realm of Chaos, where battle has been waged since time immemorial. No one remembers how it had begun, or why, but apparently you're not the first of your kind to have been here. Dead marines lie amongst the bodies of fantastic creatures, while some still walk between life and death. After being through Hell, though, you're not at all surprised.
With your experienced and discerning eye, you realize which "side" to take, and offer your services to some of the combatants around you, hoping to find a way back home.
Features (Implemented or in Progress):
1) Utilizes a modified version of the New Inheritance RPG System for more in-depth and strategical play!
2) Fantasy setting, with music from various games that can be randomly selected.
3) Choose from eight different classes, each with their own strengths, weaknesses, and styles of play:
Heretic - A former mage banned from the Halls of Wizardry.
Can only use magical weapons powered by gemstones.
Warrior - The Master of Melee.
Strong and tough, but slow.
Valkyrie - The Mistress of Melee.
Wears indestructible magic armor. Slightly faster than the Warrior.
Wizard - An aging spellcaster out to relearn his lost powers.
Weak, but can learn powerful attack spells such as Energy Blast and Acid Breath.
(The Wizard learns new spells as his level increases.)
Rogue - The Mistress of the Bow.
Fleet-footed and agile, with various magical arrow attacks to learn.
(Can learn to fire bow faster!)
Conjuror - A spellcaster that relies on summoned minions to do battle for him.
Learn to summon the great forces of Hell! Physically stronger than the Wizard.
Succubus - Betrayed by Hell, she is out to seek revenge on her former comrades.
Excels at draining type magic. Must kill regularly, or else she'll die from losing her Demonicness. Can achieve high jumps.
(The Succubus must kill to keep her Demonicness up! If it reaches zero, she will be damaged, but will be given some time to increase it again.)
Lost Marine (Female or Male) - Our favorite hero(ine) is again far from home.
An RPG version of the classic DooM marine. The female and male distinctions are stylistic only.
(Except for the BFG, the Marines get better with their weapons the more they use them.)
4) Multiple, breakable armor pieces.
5) All but the Heretic and Marines have at least one type of alt-fire.
6) Inventory for potions and special items.
7) Diablo-style prefixes and suffixes for Warrior and Valkyrie weapons.
8) On demand merchant for your shopping needs.
9) Secret ability for each class!
10) New title and help screens.
Future Features (Not yet implemented):
1) Hub map: The Citadel, where you can train, repair items, etc.
2) Altered texts to fit the story.
3) More monsters (including Daggerall ones)!
Notes:
Single player only! No Coop or Deathmatch support!
Do not use cheats!
Speed increases are based on having "always run" turned on.
Speed, health, and willpower cannot be manually updated like in Inheritance.
Regeneration of health or spirit is possible with certain classes.
Earn all four powerups and receive a bonus one specific to that class!
The marine powerups grant the following:
1) Increased resistance and willpower.
2) Increased points towards weapon mastery.
3) Increased resistance.
4) Regeneration.
BONUS - Extra resistance increase.
Compatible with vanilla DooM II maps, Oblige, and Obhack.
Adjust the KEYCONF to access additional classes.
Accessing the merchant will leave you motionless until you are finished.
KNOWN BUGS, ISSUES:
1) The Rogue sometimes gains arrows when attempting to fire special shots after spirit is sufficiently depleted.
2) Broken (?): Valkyrie, Diablo-like prefixes/suffixes.
3) Hitting the Merchant Menu key more than once without finishing all questions breaks the system.
I love it, fun as hell!
I hope it's still in development?
Latest version I have is
Heretics of DooM (01-09-2018).pk7
Size: 9,439,169
CRC-32: 4BF32377
MD-5: c78d92c9d4d1e958abcc966488dd8697
I was looking for newer version too, cause Succubus class is clearly unfinished. It's still fun.
There's 'Heretical Doom 1.5' which is a lot more polished but only has Corvus, plus some variants are mentioned in this thread:
Forum.zdoom.org