The goal of this game is to produce a remake of the classic game Hardwar that will be operating system independent. The aim is to stay as close to the original with a few minor changes while trying to keep the Hardwar world as dynamic and re-playable as possible.

Post news Report RSS Weekly dev update #13

This week was very successful. The problems saving building layouts has been fixed. You can now load and save your layouts. My next task is to get editing working and then I am hoping to generate some support in helping to texture all these building models we have.

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This week was very successful. The problems saving building layouts has been fixed. You can now load and save your layouts. My next task is to get editing working and then I am hoping to generate some support in helping to texture all these building models we have.
Right now they're all texture-less white, Boring. If you know how to skin models please consider dropping by the forums and helping out.
I upgraded the debian packages I use for development to the latest version of Ogre (1.7.1 RC1) and found some new bugs which only appeared after the upgrade. They've all been fixed now.
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Hardwar: Remake
Platforms
Windows, Mac, Linux
Creator
AndrewFenn
Engine
Ogre Engine
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Homepage
Hardwar.org
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