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Post news Report RSS Half-Life Bleen Shift (Double Shift)

Experience Blue Shift's campaign in a way you haven't seen before.

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Good morning and Welcome to the Black Mesa mods system. This page is provided with information and imagines of the Black Mesa's upcoming mod.

Since you are here you may be wondering what is "Bleen Shift" right? Oh, you're not?... I'll explain either way:

First of all, why Bleen? It is a mix between "Blue" and "Green", and Green is referring to Opposing Force.

Bleen Shift is about Re-Experiencing the 2nd expansion of HL1 (Blue Shift) in a new way, more weapons, more and new enemies, and new ...

The idea originally was to put opposing force stuff in the game, but now the mod is much larger than what you may think. The more ideas come to my mind, the more I want to add and the more time it takes to finish it. There is a lot of cool stuff that I coded for the game and other things as well that I like to share it but some things better left unknown until the mod is released.

  • Here are some examples of how the maps were in "Blue Shift" and how they appear in "Bleen Shift"
  • Note: These maps are decompiled and then a rework for textures, lights, others had to be done.

2020 09 26 11 29 15


2020 09 26 11 29 20


2020 09 26 11 29 24


The maps aren't 100% ready obviously and still need some work. Especially the lighting.

2020 09 26 11 29 26


I won't be able to work on all maps, just the one I will edit on them. Not to mention all the hard work to get them to look right. You know how decompiling for Goldsrc is.

As for what will come with the mod from additional content, an example is that you can now spawn Barney with different weapons:


Additional footage if you feel like watching them:


The "FGD" for mapping is having a little work as well, I am aiming to release it with the mod:

2020 09 26 12 39 26


Of course, HD models won't be the only thing, the mod will have a Low-Definition pack as well, I know many prefer them especially that MP5 over the M16:

2020 09 26 12 49 56

2020 09 26 12 48 55

2020 09 26 12 48 05

Why having one of them when you can have both LD and HD models together?!

A 3rd video to show additional content that will come with the mod, how about switching factions for npcs?

  • New Video added, Medic can drop a Medkit when killed:

There is a lot to show, and others that will remain Secret. I want to finish the mod as fast as I can. I hope you find something you like in all this.

Now arriving at Sector C anomalous materials test lab, time to do the experiment.

Post comment Comments
Blue199
Blue199 - - 6,973 comments

Double Shift? More like Doublue Shift ;D

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Greenth-Mac Author
Greenth-Mac - - 442 comments

A mix between "Green" and "blue", because I am adding opposing force stuff as well.

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FlippedOutKyrii
FlippedOutKyrii - - 3,496 comments

Good luck, sounds like an "Ultra Violence" take on Blue Shift with the sheer number of enemies in that one screenshot lol ;)

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Hyperly26
Hyperly26 - - 34 comments

I'm excited! Blue Shift was probably the weakest in the series so I hope this mod will make it more interesting.

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Greenth-Mac Author
Greenth-Mac - - 442 comments

I'm not a professional but I'll do my best.

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HEVScientist
HEVScientist - - 1,353 comments

Race X zombies and friendly zombies? Darn, this is epic

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm - - 137 comments

never thought i see the day,youre making a mod now.Good luck!

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23-down
23-down - - 3,548 comments

Hey good luck buddy.. That looks awesome.. Will you also add the Kate Security model?

Will you add some other Spirit features as well such as movewith (entities that move with another entity, say a npc? That would be awesome.

Ps:

Moddb.com
Moddb.com

Perhaps you could make use of these as well. :)

Also trying to finish this as quickly as possible sounds reasonable. Many modders had projects going, attempting the very thing you try right now. Trying to combine the best and almost everything the community came up with over the years into 1 huge modding mod package.

Unfortunately none were ever released to this very day. I'd recommend alpha and beta releases and releasing new versions of your mod as you go along with it.
That also has the benefit that the testers and regular players might report bugs or come up with additional ideas and keeping you interested in your project as you get constant feedback.

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Greenth-Mac Author
Greenth-Mac - - 442 comments

Hello, for Kate I want to add her from the start, I already made the Special Force from Azure Sheep with their own faction. I still need their weapon model with barney's hands. As for your 2nd question, I did not understand it.
Thanks for the female scientist model, I think that I will use it, but not without an LD model, any ideas where to find?

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HEVScientist
HEVScientist - - 1,353 comments

Quiver (alpha mod) Have female scientist (cut character)But didn't release yet

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Greenth-Mac Author
Greenth-Mac - - 442 comments

Don't worry, No way I will cancel this project. I want to make it real, I did not start coding Rosenberg just for nothing at first. The mod can be finish quickly but the idea that I have in my mind will make it longer. I think that it may take me aa year or less to finish it, no more, if I keep working in the same way I am now The project is just 3 to 4 months old.

I could use the extra help, I am not a professional especially with coding.

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23-down
23-down - - 3,548 comments

I'll send you a PM.

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Guest
Guest - - 688,627 comments

Do this work on Mobile Half Life Blue Shift? Cause half life and its expansions works in mobile using Xash3D FWGS.

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Greenth-Mac Author
Greenth-Mac - - 442 comments

I don't think it works, besides this is no longer a normal blue shift

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Guest
Guest - - 688,627 comments

how to download?

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Greenth-Mac Author
Greenth-Mac - - 442 comments

No files available yet

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lucianoends
lucianoends - - 147 comments

Is this mod alive?

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Greenth-Mac Author
Greenth-Mac - - 442 comments

I know that I am 3 month late to reply, but yes it still is. I actually have more recent videos on my channel than the mod page.

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lucianoends
lucianoends - - 147 comments

That's very nice!

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