Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

Description

It's almost the same mappack that has been uploaded a bit earlier, but now I translated in-game text at last map to English. I also fixed timings to make sure that all messages are properly displayed. Plus added a liblist.gam file to allow to install and run this mappack as a separate mod. So enjoy! All credits go to Filip Herzig aka Kane, the original author of this great SP mission. Btw, I suggest you to play some other interesting maps/mods from this author, for example - Project Einstein, Operacja Mirra, Operacja Gargantua, Stacja, Wybuchówka.

Preview
High Speed (english version)
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TheUnbeholden
TheUnbeholden - - 3,599 comments

I'm a little divided on this. The grunts seem to ignore sound when even if you just shot up half the room from just around the corner. I think the dev did a to good of a job of sectioning off sound between rooms, and because of awkward positioning of which way the grunts are standing, you almost always get the drop on them which once you get explosives (pretty early) gets a little easy when it should have been tough. Theres oddities, be wary of the exploding hand drier, those things are deadly! They should come with a warning label. Sometimes the trains get stuck on the tracks. Otherwise it was a great level on its own, or as part of the larger mod. The rest while not as memorable, certainly puts you up against some tough opposition. You get through alot to make it the end, even have a simple puzzle, going around the place trying to turn on the tram. Although the tram ride was a tad slow, and the ending though seems to just linger there I still think it was stellar example of mapping & a more futuristic feel to the design.

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Vaelastrasz
Vaelastrasz - - 93 comments

Only the server may changelevel
Netchan_CheckForCompletion: Lost/dropped fragment would cause stall, retrying connection
Commencing connection retry to local
Could not get TCP/IP address, TCP/IP disabled
Reason: WSAENOTSOCK

when you save and load in that map, you will see that kinds of code error.
have you all idea something ?

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Qwertyus Author
Qwertyus - - 2,503 comments

It was probably Anniversary Update issue. Has to be fixed by Valve already.

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