Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.
It's amazing how a map can evolve. This, for example, began as a coop project by myself and Urby under the working title "ss_pijamas." The "ss" stood for Silent Strike which was an experimental gamemode we discovered quite by chance in which players only have 15hp, and CTs are limited to silent weapons and are outnumbered by terrorists to a ratio of around 3:1. It proved to be exceptionally fun, but these sort of things tend to be a love or hate deal - so it was changed back to regular ol' CS. This map has been featured in several Scotch and Coffee videos, and contains the SnC offices. There are tens of easter eggs and secret areas, a proper radar with nav locations and more custom materials than you can shake a stick at. Enjoy. P.S. Urby's office was made by him. That is all. So much for "coop" the lazy bastard ;D
I know that this map was uploaded here 10 years ago, but I want to ask: what the hell is it doing in addons for Half-Life and its expansions (and even Half-Life: Source), if it is for Counter-Strike?
It doesn't work in these games at all! I checked.
Archie was probably drunk when he uploaded this.
This isn't even tagged for the right game somehow, lmao