Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

Learn how to add a simple 2d skybox to your Half-Life 2 level.

Posted by on - Basic Mapping/Technical

[page=The Tutorial]
Many new mappers wonder how they can add a sky and make a cool outdoor map. You'll see many of them sticking with indoor corridor maps before they eventually dig up a tutorial somewhere. So, I figured I'd write a quick one to help newcomers to Source mapping.

I'm going to walk you through the creation of a skybox. Lets begin...

Step One
Open up hammer under any game you wish to create the skybox for. I'm going to assume you have enough basic knowledge to create a squared room with an info_player_start as shown below. Any texture will be fine for this.

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Step Two
Press Shift + A to open a small window that allows you to texture individual surfaces. Hit the browse button in this window and navigate to the tools/toolsskybox texture. Then right click the ceiling of you room to apply it to that surface.

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Your map should now look like this

User Posted Image

Step Three
Now we are going to set which sky that surface should display as. Go to Map>Map Properties. In this box navigate to the skybox field and enter one of the skyboxes on this list.

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Step Four
The map is now ready to compile. Compile it with the default settings and open it in-game.

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There you have your map. Complete with ugly full brightess ;)

Post comment Comments
Basket_Case
Basket_Case - - 58 comments

Why use this instead of a 3d skybox?

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Sam2
Sam2 - - 7 comments

Sometimes a 3d skybox isn't necessary. 2d is less taxing on the system.

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Blob1576
Blob1576 - - 44 comments

Ive just been getting into mapping and this helped alot thanks.

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XV8Crisis
XV8Crisis - - 7 comments

thank you so much!

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N00bHeAd
N00bHeAd - - 4 comments

what about night textures and the 3d ones?

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Sam2
Sam2 - - 7 comments

3D skyboxes are probably not covered in this tutorial because the title says "2D".

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BrunoTheDrunk
BrunoTheDrunk - - 1 comments

thank you so much

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Origin
Origin - - 6 comments

I cant find tools/toolskybox texture... someone help

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ConfusedMaster
ConfusedMaster - - 321 comments

thanks, i never wanted to create indoor-maps and trying to improvise a skybox without this skyboxtool makes a lot of skin-adjusting-work

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Katarack
Katarack - - 4 comments

It doesn't work for me... I made the EXACT same room as you (only slightly bigger) and after applying the tools/toolsskybox texture and a map properties nothing happens after I enter in the name of the sky and when I click apply.... help me please!

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Bartekmil
Bartekmil - - 12 comments

gee thanks

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