Grimoire is a PC multiplayer shooter where wizards battle in a dark medieval fantasy world for prestige and power using unique and powerful spells. Though inspired by many popular FPS games, Grimoire also features MOBA style spells including everything from devastating “ultimate” attacks to specialized class-based passive skills to customizable classes. We aim to combine the best of FPS with the unique classes and abilities found in MOBA games into fun and engaging wizard combat that rewards precise aim as well as strategic skills and teamwork. Although Grimoire has a total of seven planned game modes we have decided to focus primarily on our three favorites for the games initial release: Conquest, Co-Op Survival, and Arena.

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Grimoire: Manastorm F2P update and 50% off sale!

Grimoire: Manastorm F2P update and 50% off sale!

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Grimoire will soon be going Free-to-play, adding a spell progression system that allows for custom class profiles with 48 new spells, updating options...

Grimoire: Manastorm DevBlog #44 - New single player game mode and a Discord server!

Grimoire: Manastorm DevBlog #44 - New single player game mode and a Discord server!

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Brand new game mode coming soon as well as a new Discord server!

DevBlog #43 - A new look for Conquest - Market!

DevBlog #43 - A new look for Conquest - Market!

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A look at the latest map for Grimoire: Manastorm - a multiplayer wizard shooter!

Grimoire: Manastorm DevBlog #40

Grimoire: Manastorm DevBlog #40

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DevBlog #40: Character models, tooltips, and the Arcane patch.

Devblog #38: Free-to-Play is coming to Grimoire.

Devblog #38: Free-to-Play is coming to Grimoire.

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Grimoire is going to transition to a Free-to-Play model where players will be able to earn classes through playtime or purchase them through Steam.

Grimoire: Manastorm (Multiplayer shooter) Devblog #36

Grimoire: Manastorm (Multiplayer shooter) Devblog #36

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25% off Autumn sale, map updates, and twitter giveaways!

Grimoire: Manastorm (Multiplayer shooter) Devblog #35

Grimoire: Manastorm (Multiplayer shooter) Devblog #35

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Steam Free Weekend, Major update, and 25% off sale!

Grimoire: Manastorm - Devblog #32!

Grimoire: Manastorm - Devblog #32!

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Tutorial, 25% off sale, and PCGamer (UK) magazine giveaway!

Grimoire: Manastorm Devblog #31

Grimoire: Manastorm Devblog #31

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A general update about features actively in development

Grimoire: Manastorm Devblog #29!

Grimoire: Manastorm Devblog #29!

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Devblog #29: Trading card and new environment art previews!

Grimoire: Manastorm Devblog #28!

Grimoire: Manastorm Devblog #28!

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New trailer and general project updates!

Grimoire: Manastorm - Devblog #27

Grimoire: Manastorm - Devblog #27

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General update - Floating damage numbers, new scoreboard, and more!

Grimoire: Manastorm Early Access Roadmap (Part 2 of 2)

Grimoire: Manastorm Early Access Roadmap (Part 2 of 2)

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Part 2 of our Early Access Roadmap. Topics include the Rune system, our views on DLC and its place in Grimoire, and Art & Sound.

Grimoire: Manastorm Early Access Roadmap (Part 1 of 2)

Grimoire: Manastorm Early Access Roadmap (Part 1 of 2)

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A look into where Grimoire is headed and a more accurate view of where the game will be when released. Part 1 of 2.

DevBlog #25: Changes to Conquest!

DevBlog #25: Changes to Conquest!

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Conquest map and game mode changes as well as a preview of future changes.

Grimoire: Manastorm Devblog #23

Grimoire: Manastorm Devblog #23

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Updates to Ice spell effects!

Grimoire: Manastorm Devblog #21

Grimoire: Manastorm Devblog #21

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Devblog #21: A new look for Fire spell effects!

Grimoire: Manastorm Devblog #20

Grimoire: Manastorm Devblog #20

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Devblog #20: State of the game and our next marketing push.

Grimoire: Manastorm Devblog #19

Grimoire: Manastorm Devblog #19

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Devblog #19: Sound Design - Part I. Inspirations for Grimoire's sound design

Grimoire: Manastorm Devblog #18

Grimoire: Manastorm Devblog #18

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New HUD, Spell Icons, and Menus are featuring in this weeks Devblog!

Grimoire: Manastorm Devblog #17

Grimoire: Manastorm Devblog #17

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Bots you say…? Plus new groundwork for progression!

Grimoire: Manastorm Devblog #16

Grimoire: Manastorm Devblog #16

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Steam four pack now available and new UI preview!

Grimoire: Manastorm Devblog #15

Grimoire: Manastorm Devblog #15

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Transparency and general updates. Grimoire is a multiplayer wizard FPS.

Grimoire: Manastorm Weekly Update #14

Grimoire: Manastorm Weekly Update #14

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Bots, Final UI concepts, FFA mode, and Weekly Dev playtests.

Grimoire: Manastorm Weekly Update #13!

Grimoire: Manastorm Weekly Update #13!

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Steam Early Access launch!(50% off first week). Bots, performance fixes, and official playtimes coming soon.

Grimoire: Manastorm Weekly Update #12!

Grimoire: Manastorm Weekly Update #12!

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This week's update is all about Grimoire's sixth class: "Nether".

Grimoire: Manastorm Weekly Update #11!

Grimoire: Manastorm Weekly Update #11!

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General news, a new class, and Steam early access.

Grimoire: Manastorm Weekly Update #10!

Grimoire: Manastorm Weekly Update #10!

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Server Browser, Upcoming Class Updates, A Helping Hugo

Grimoire: Manastorm Weekly Update #9!

Grimoire: Manastorm Weekly Update #9!

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Class Passives, Team growth, and a new official server partner!

Grimoire: Manastorm Weekly Update #8!

Grimoire: Manastorm Weekly Update #8!

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Weekly update post about the new utility "trap" spell and concept art.