GREEN HELL is an Open World Survival Simulator set in the uncharted unique setting of the Amazonian rainforest.

Post news Report RSS Patch: V.0.2.0

This first major content patch introduces many new creatures to the rainforest, modular shelters, new medicinal plants and more!

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More animals, more plants, and more shelter options!

Hey everyone.
Patch: V.0.2.0 is live now!

New stuff:

  • Modular shelters

  • New plants
  • New challenge - Hunter (Hunt down listed animals)
  • New constructions - Stands (Wood storage)

New Animals:

  • Armadillo
  • Armadillo three banded
  • Bats
  • Brazilian Wandering Spider
  • Caiman Lizard
  • Puma
  • Toucan
  • Red Footed Tortoise

Changes:

  • Constructions can be destroyed by player
  • Fire can be extinguished by spilling water on it
  • Scorpion no longer can be harvested, body can be cooked
  • Pass out, now correctly work as sleeping on the ground
  • Venom poison time indicator added on HUD
  • New Voice Over when starting fire
  • Harvesting animals now requires blade.
  • Kindling now can be used in fire tool via expand menu
  • Improved sounds of animals
  • Getting injury removes leeches
  • Different sounds for flies for carcass and wasp

Fixed:

  • Weight of various items
  • Player stucks when crafting during starting fire
  • Some constructions on map not blocking rain
  • Water sources player was unable to drink from
  • After harvesting player crouching
  • Some dressing wasn’t working on wounds
  • Issues with loading saved games
  • Dialogs position on wide screen.
  • Backpack blinking while watch is active
  • AI spawn
  • Items position in hand corrected.
  • Fixed collisions with number of objects.
  • Road visuals
  • After reading a note in Tent text shows when pressing [R] anywhere in game
  • Getting worms when sleeping on hammock
  • Missing panic sound when animal is in snare trap
  • Small fire snap to stone ring which is under construction
  • StoneRing does not increase the length of burning of Small Fire.
  • Few items position in backpack.
  • After respawning Player seems to find less items
  • Multiple construction ghosts can be placed on top of each other
  • starting fire cancel by pressing [Q] just before the end block animation
  • Items targeting under constructions
  • Fixed some sounds not reacting on options sliders.
  • Lod ranges fixed for number of models
  • Drop option added for fire in hands;
  • Throwing up animation doesn't work when backpack is opened
  • Performance fixes
  • Localization fixes
  • Number of crash fixed
  • Crash on exit game

Thank you for your bug reports and feedbacks.

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Creepy Jar
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