The elevator pitch of my current game is spelunky meets stardew valley. The idea of the gameplay loop is seeds and the base resources of the farming aspect are found during foraging through spelunky like levels. I want to make something that is like Minecraft but with more emphasis on survival than making a playground.

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al12184id12314 topDownPerspective
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Description

this is the most recent update of the hero walking around the mock-up of the town.