Gloria Victis is a MMORPG with an emphasis on realism, set in a low-fantasy medieval open world. Enjoy skill-based non-target combat, open PVP with territory control, deep, expanded crafting system, player-driven economy and a mature, extensive storyline – all that served with beautiful, realistic graphics and immersive atmosphere. Choose one of two nations: proud Midlanders inhabiting vast green lands or vengeful Ismirs from the frosty North and join the conflict!
We would like to give people the knowledge on how to create high-quality textures for 3D models. Of course, a movie for connecting to Unity with Photoshop...
Quests that players will find in Gloria Victis are based on those appearing in classic cRPGs. They're multi-path, branching and require players to foresee...
We are heading for 1000 likes on Facebook. The lucky 1000th person will be rewarded with an alpha key which will grant them access to the testing stages...
Our Kickstarter fund-raising campaign ended a few days ago. We certainly learnt a lot from the experience.
We have recently reworked our project decription. Imagine that you land in a world 20 years after chaotic and bloody events have swept across the entire...
We recently added 20 new screenshots to our Facebook!
We all love new content and unique features. -Weather affects and impacts the effectiveness of ranged classes and attacks. -Some creatures only appear...
As we've mentioned before, in GV your character won't be limited by a class choice at any point in the game. It will be defined by a unique set of skills...
Today we'd like to announce that we have received an official support from Steffen Ruehl responsible for the plot in Gothic 1 and Kai Rosenkranz who was...
In the next Kickstarter update of Gloria Victis we'd like to present you one of the prizes in more detail. That prize is the in-game house. The most prestigious...
Update #5 - Crafting - How to make beer! Crafting in Gloria Victis is divided into 10 crafts and player will be able to use only two of them simultaneously...
ShoxGuard is an anti-cheat system which is being created in parallel with Gloria Victis MMO. Currently version 1.0 is ready and it received positive results...
I'd just like to make a bit of a personal message about sound design. In today's Kickstarter update we will take you on a short journey in which you will...
In response to the many requests concerning the introduction of additional prizes for supporting our project, we've extended our offer of in-game additions...
Kickstarter Campaing just started! We count on your support, together we can make Gloria Victis reality and we can make it happen soon!
We have brought to you some news about development of Gloria Victis. Recently our actions gathered momentum to present Gloria Victis at kickstarter.com...
From today on we will be posting sountracks from Gloria Victis for you to listen on our YouTube channel.
Here’s a bunch of news for you! Let’s start with the most prominent:
Warm up before Dev Diary 3. First Alpha-key lottery incoming soon!
Hello! We would like to present you a few changes that took place over past month. These may well be the last news before quickly incoming the pre-alpha...
Swimming, network tests and new female models in Gloria Victis!
We happily announce the second movie, focusing on the production of Gloria Victis MMORPG. The second Developers Diary was published today and you can...
The questions presented below are answered by: Bartłomiej „Dahr” Galas – a team leader and level designer, responsible for object structure and...
The closed alpha tests of Gloria Victis MMORPG soon will be upon us. Don't hesitate, visit our forums. The most active people will get the opportunity...
The first pre-alpha version of the game will be available for the VIP forums users. Soon we will launch a few contests with the VIP status as a prize.
Last Thursday and Friday (24th and 25th May, respectively) brought us to Cracow. Krakow Technology Park invited us to participate in the Digital Dragons...
From 11th to 13th May 2012 a third edition of the GameDay conference was held in Silesia Expo in Sosnowiec, Poland. The whole event comprised of a game...
We have done some things, they're mostly aspects of the game, without which the game will doesn't exist, and no one sees them. I would say it's axis and...
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