We the Gloria Victis development team apart from being developers are also avid gamers. As such we understand the usual gripes gamers have with the development process, this is why that we aim to include players as intimately as possible to the development process, we see our players as our most valuable developmental asset who hold an equal share and interest in the development process.
To achieve the goal of including players into the development process, we strive to be transparent about our concepts and current stages of development, choosing to sacrifice bottling hype to receive timely feedback, opinions and suggestions on development from players. Players for instance are able to take part in the Pre-Alpha build of Gloria Victis, timely news is given of updates, various outlets where players can field questions and concerns about development and even a forum thread (link below) where individual team members post their works for all to see.
There's a plenty of new sneak peaks which I would like to introduce to you!
#1 Play this music while browsing links #2 and on (if it opens with a rattlesnake - that's the one)
#2 Dialogue madness for mad people
#3 The Nine great Big-ass spider-like mutant kings from space - The Tales of Character Controller, chapter XIX
#4 Scavengers and new hairstyles
#5 My Ismir is wearing Heavy Armor, sucks to be Midlander
#6 Return of the oval minimap
#7 Riot in Dunfen
#8 Hangover Overload
#9 Designer's Neo's life is so colorfull, every other designer has his life painted gray
#10 First person camera gone wrong
Here I was thinking we finally had some news. Rather, we have a post disguised as news that is simply directing us to extraneous forum posts dating back to 2 months ago--all of which I have already seen. And to boot, most of the material is simply about programming--that most readers will not even comprehend--rather than actual progress updates. Thanks, I guess.