Glitch Boy is a platformer and RPG game with pixel art style. The gameplay is based on different game styles like missions using the parallax effect, and have a lot of references to glitches and bugs. Inspired by games like Rescue the Beagles(free), Super Meat Boy, Bit Trip Runner and Fez.
Grey building for a new level that i am designing, this level would be near to the end of game, along to the gameplay, the world, originally colorful, will be less at less loosing the colour and become monochromatic pallette. This is not only a phisically change, is the reflex of the psicologist of Glitch Boy and the world that surround him. This is just a concept not-finished building, just directly captured from gimp.