Experience Fyna's journey of exploration along an impressive Japanese landscape and countless rooms on a memorable traditional Temple. Travelling by foot while exploring beautiful and mysterious rooms, still to discover, in search of ways to complete each room, by finding and collecting clues to solve each levels main puzzle. Taking nothing, the player will seize a shield, due to Fyna’s curiosity, in a Japanese Temple, having to learn how to use it properly through its adventure, to solve the Temples puzzles, taking advantage of Fyna’s unique skills to get through each room, and get rid of the Shield curse and find a way back to her world.

Post news RSS Devblog #8 Still Working

We got a little break this week, but still took advantage of it, to make a little bit of progress, just got some level design studies, some more character concepts and an awesome camera movement done!

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Hello,

Project Management and Concept Updates

Worked on some level design sketches along this week, since we are still making a few experiments with the programming we are still unsure if our character will or not slide ramps, so in case we are not able to get it done, in time, we have two different approaches for the level design, one with ramps and another one without it!

Art Updates

Once again, during this week our artist kept on working a bit on the game main character, Fyna!



Programming Updates

Our programmer worked on the camera programming and honestly I think it looks really cool, it’s exactly what we initially thought and wanted for the game, although there’s still a few things that need to be improved.

We have a common side-scrolling camera movement in which it follows the player along the map, but there will be this specific areas in which we just get the camera to stay static, until the player gets out of the area, when this happens, we get once again a “following” camera.

Feel free to follow the progress in our Game Dev Blog, or Twitter (Twitter.com)!

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Fyna
Platforms
Windows, PS4
Developer & Publisher
Eenzdy Studio
Engine
Unity
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