Frozen Flame is a multiplayer Survival Action RPG that offers a fresh take on the survival genre by enhancing it with a deep role-playing experience. Defeat epic bosses and dozens of dangerous monsters in fast-paced third-person combat. Explore a constantly changing open world with many hazards to overcome and secrets to find, with flexible crafting and levelling systems offering great replayability. This is the world you’ll want to visit again and again.

Post news Report RSS Frozen Flame Update 0.9.4.0

We happily present you our game’s latest update! First and foremost, we’d like to inform you that some locations have been blocked off by severe weather or natural obstacles. Those locations will get plenty of our attention in the future, but for now we’d like to focus on improving the Valley! With all that said, let’s look at the changes!

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Wanderers!

We happily present you our game’s latest update! First and foremost, we’d like to inform you that some locations have been blocked off by severe weather or natural obstacles. Those locations will get plenty of our attention in the future, but for now we’d like to focus on improving the Valley! With all that said, let’s look at the changes!

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Main Changes

Unforgotten Mastery

You are well acquainted with the Cursed. They are mad and aggressive, ready to do anything to slay anyone who hasn’t succumbed to the Curse yet. But their madness doesn’t mean they are foolish. To address this, we put a great effort to rebuild their behavior, making them more menacing and tactical opponents. Go ahead and challenge them, if you dare!

Unbreakable Bastion

This update also introduces major changes to the Bastion, which will get even more improvements in future patches. What got changed, exactly? Better come and see for yourselves!

Melodies of Arkana

Next up we have the game’s musical accompaniment. We think if the music isn’t good or doesn’t fit the atmosphere, it can ruin even the best produced game. And as so, we proudly present to you our brand new soundtrack, that changes depending on combat, current location and time of the day! We’d really like to know what you think of it!

Other changes

  • Cursed Archer aiming time added before shot
  • Increased Cursed Archer arrow spread
  • Elite Cursed have now been tinted red to make them more visually distinct
  • The Blacksmith has been moved and is now located near Mitra’s Sanctuary
  • Controller support has been improved significantly across the entire game, especially in menu and player management screen navigation
  • High Jump spell initial velocity reduced, making the characters jump slightly lower
  • Bows can now be fired in mid-air
  • Swear emote has been renamed to Rude
  • Wave emote removed from the game
  • Removed camera distance change on sprint to reduce motion sickness
  • Reduced camera rotation rate and lowered camera lag to allow for more precise camera movements
  • Server list UI has been improved, to remove confusion between “Connect” and “Rent Server” buttons
  • Stone circle, pillars and glow materials have been reworked in Mitra’s Sanctuary
  • Updated Xsolla logo
  • A gather animation has been added to all harvestable resource nodes
  • Multiple harvestable resources have had their visibility distance tripled
  • Titan Heights and Frozen Wastes biomes have had their temperatures significantly reduced
  • Ghostwood entrance has been blocked
  • Updated sounds for tutorial spawn and firefly death
  • Added Stone Sword and health potions to starting equipment
  • Changed initial time of day when starting a fresh Local Game
  • Removed redundant notifications from quests

Fixes

  • Fixed typo in Shifting Elixir description
  • Multiple typo fixes in skill descriptions
  • Various server performance optimizations. Mostly relevant for Local Game
  • Fixed alignment issues of similar elements between different player UI tabs
  • Fixed main menu entry selection after canceling out of Local Game submenu
  • Most item icons in player inventory should now have proper edge alignment, correct resolution and filtering
  • Sticky Poison effect will now slow it’s target
  • Count selector for moving partial stacks will now properly increment on MouseScrollUp and decrement on MouseScrollDown
  • Firefly death sound has been fixed
  • Fixed a bug that prevented players from completing the Find Mitra quest
  • Fixed text wrapping issue in dialogue

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We look forward to seeing you in the world of Arkana!

If you would like to know more about the game, join us on Discord, follow us on Twitter or Facebook or check out all of our other Social and Community channels .

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Miknelsstardust
Miknelsstardust - - 9 comments

Do you need any voice actors?

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