We just got featured on IndieGameMag in a very positive review by Tom Christiansen. You can read it here: Indiegamemag.com
Here's an example from the article:
Forced features four different weapon classes, each with sixteen unlockable abilities. The Volcanic Hammer, Frost Sheild, Spirit Blades, and the Storm Bow offer unique abilities that can benefit from and support the use of any of the other weapons, in conjunction with their own abilities. A specialized combat system rewards cooperation and teamwork. For example, some attacks can be timed with another player’s attacks so that they deal extra damage, and simultaneously knock-back foes; let the archer mark targets, and let the melee run in for a power-slam.