Flipper is a new and exciting puzzle game based on a tile board system. In this game, you must clear each level of various coloured tiles as you move around the board. As you progress further into the game special tiles are introduced to create more complex ways of completing each level. The game can be played at your own pace and all levels are accessible from the start of the game. (no special unlocking of levels required) - 6 coloured and 6 special tiles used to create engaging puzzles - 30 levels of various difficulty which can be played at your own pace - Built-in puzzle editor which can be used to change or create brand new puzzles - All levels are stored in a text format which can easily be emailed to friends and family - The game is free to download and covered by the Creative Commons Deed Please check the website for additional hints and tips on what you can do with Flipper.

Post tutorial Report RSS Tutorial Screen 7

The Button Masher Tutorial shows how the sixth special tile 'The Button' interacts with the other special tiles.

Posted by on - Basic Design/Concepts

Tutorial Screen 7

The final special tile will rotate other tiles into different positions. In order to use this tile the cursor must move into its grid space.

The Switch tile has the familiar squared off base to keep it consistent with the other designs. If the player starts on top of this special tile, it is shrunken down and not used.
The Switch only affects Exploder Arc, Vacuum Arc and Push special tiles. The shape has two different colours (green / red) to help represent if the special tile is active or not.

If the mouse cursor is moved over the special tile, the game will display a highlight showing the target destination of what the switch tile is pointing at.

The switch special tile will not work if the following conditions are true:

- The target destination is located off the tile grid or to itself
- The target destination does not contain the correct special tile that can be rotated
- The switch special tile is located above a grey tile

When moving the cursor onto a switch special tile, the previous cursor location is lowered by 1 colour. Multiple switches can point to the same target for more complex puzzle arrangements.

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