Jack Carver is cursing the day he ever came to this island. A week ago Valerie, a brash newspaper reporter, offered him an incredible sum of cash to sail her to this unspoiled paradise; but shortly after docking he was greeted by artillery fire from a mysterious militia group swarming over the island. With his boat destroyed, his money gone, and Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island with nothing but a gun and his wits to help him survive. And the further he pushes into the lush jungle canopy, the stranger things become...
Jump into the shoes of Amber, a member of the Resistance who has been captured by the Khan's soldiers after an unsucessfull operation (Read description)
This is a full covered 2048x2048 map which took me alot of crashes to finish it. This was my first attempt at creating an "Open world" map free for the player to roam around, and I have been testing how outpost capturing would go in this game. The outposts are very basic at the moment, alongside with all the other stuff. Since the map is really big, I couldn't add alot of details and the engine seemed to mess up with these kinds of sizes. I warn you about SAVE GAMES, sometimes it might work or sometimes it might break, so try to stay alive and use your survival instinct! (for the hardcore players). The game saves after every captured outpost. This is also made to test out the perfomance on how stable it can be with these type of worlds. Tell me.
- Set in the Taiga of Amara, the area will contain autumn-like forests, open flower fields and all that mixed with the edge of the Himalayan mountains.
- 5 Outposts to clear out for the player through the map
- Up to 50 mercenaries waiting at the center of the map to be killed
- A climbable radio tower
- An basic intro and an basic credits end screen with nice music slapped on it.
- Journal book entries (Main character's thoughts are written into the "TAB button menu" after certain events
Tell me what you think, if open world types is your preference, or smaller, linear maps but with more detail added to them!