Imagine if you combined Garry's mod with Minecraft, only better. This game will have an in-game editor, so you can make changes on the fly, and have your players see them immediately. Need some trees? Just open the editor, draw a quick texture, make a new block type, and voala: Trees. No need to send .mod files or restart the server, everyone already has your changes.
I've rewritten a ton of code, signalling the end of the "proof of concept" stage and the start of "let's start making some games in this thing" stage. Particularly, textures, packages, and block types are loaded (from an XML format), instead of being hard-coded, and GUIDs have replaced the string names. All of that is more than you need to know, as it doesn't effect much in-game
What it means to you, is soon you will start being able to save the changes you make in the world, and pull over other "packages" that your friends make. Eventually (thousands of years from now, or next week, whenever) if you and your friend both make a change to the same package, you can automatically merge the changes and the computer will be smart about it.
Now, off to fix every editor!
A large update for Gwen.net was sent earlier this week. Hopefully they approve it so I can work on multiline text boxes.
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how do I download the game?
Seems like a nice little idea... Hope it grows big, Because it seems like an money growing tree...
Great concept, I can't wait to see where this goes!
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So the plan is "Garry's mod + Minecraft" ? There's something awesome that I never imagined that will exist.You've got a good idea for your game,haha.Good luck.
And sorry for my bad English XD.
While the images look pretty ugly the concept sounds awesome! This could be really super fun with some friends. Looking forward for more infos, though I recommend you getting an artist on board soon.
Best of luck.
lol, yeah. The textures were drawn hastily in-game to make it look like Namek, it only took us a few seconds.
Once I add saving, they will begin to look more respectable.