Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.
Vault 24 is moving into some of the final necessary, though dreary, work required for completion. Specifically navmeshing. A huge start has been made...
I have to take exams the next weeks. You may expect the next release in the second half of August
For these times, when you feel a part of yourself never left that special place, in that special game.
The highly anticipated Stray has released, so here's five mods that give you companions in similarly dark worlds!
The hotly anticipated next Bethesda RPG franchise has recently received gameplay, so here's five Bethesda game mods to get you in the role-playing mood!
Very excited to bring news about the upcoming quest, Out of Time, to launch Fallout: Who Vegas into release.
Discussing the planned weapon system. Details on the Drome Corporation, one of many factions that sells you the tools of destruction you'll need to traverse...
Greetings everyone! We are proud to announce you that the english release of the mod is today out and available!
Vault 24 Alpha version 0.3 has been released. It adds the Reactor level and optimizes the Main Atrium level.
Early progress on the island worldspace, screens of some interiors, news of other promising things in the works...
This is a bugfix release ("gary 2.3") which resolves the following issues: Client crash in Fallout 3 after startup Client crash in Fallout: New Vegas...
We are alive, as we usually say. Here's a little bit of info.
A summary of the past month's significant progress, a File of the Month award, and a look at our Worldspace development.
Vault 24 Alpha version 0.7 has been released. It adds navmeshes for every cell in the entire vault. The Storage level has also been split into 4 separate...
While labouring away at completing the navmeshing for Vault 24 I did a quick check of the rest of New Vegas, and discovered that when finished, Vault...
Evening all, Well, as promised, here's the anticipated Preview you've been waiting to sink your teeth into. I hope you treat your TARDIS as nicely as...
This is a bugfix release ("gary 2.6") which resolves the following issues: Server / client crash related to containers Server crash related to stacktrace...
Monster Showcase: Legion Auton An exciting sneak new teaser on one of the new villians in the mod!
We're not writing too much. But we still live, and the mapping advances.
Caesar's Legion is one of the most misunderstood factions in Fallout. There are two major reasons for this phenomenon: lack of development in their only...
This is a bugfix release ("gary 2.2") which resolves the following issues: Client crash in New Vegas as soon as a second player joins New features: Synchronization...
Fallout: Free Cheyenne is now recruiting for the latest game-sized mod for Fallout: New Vegas.
Here's a quick update on the mod's development. The first one, in fact.
Five Nights at Vault 5 celebrates its one year anniversary. Let's take a look at all the improvements and changes it went through over the year!
Well we've been showing off the 11th Doctors console room lately and we've decided that you all get one more peek then the Fallout Who doors are closed...
Sharing a link to a helpful FNVEdit tutorial that patches a very common bug around Joshua Graham.
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