Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.
Terrified of <Space> Squirrels and want Robot Robin Williams to pop a bazooka up their tiny furry butts? Project Brazil 1.0.1!
My last dev diary before we switch over to release week news! Check it!
Hard to believe it's January 2018. We've been working on this since January 2012! 6 Years, wow! Check out this month's update.
So it turns out February has 28 days, not 30, like I'd planned. :p But, here is the update regardless!
Five Nights at Vault 5 celebrates its one year anniversary. Let's take a look at all the improvements and changes it went through over the year!
We're not writing too much. But we still live, and the mapping advances.
Today, we show a video walk-through of the Black Bear Worldspace with our Original Sound Track, and show off the voice talent of Roger Owen, playing John...
Vault 24 is moving into some of the final necessary, though dreary, work required for completion. Specifically navmeshing. A huge start has been made...
New Trailer for the mod from Lucian Hector! Come watch the new video! Also updated the in-game cinematics one last time.
This is a bugfix release ("gary 2.3") which resolves the following issues: Client crash in Fallout 3 after startup Client crash in Fallout: New Vegas...
Vault 24 Alpha version 0.4 has been released. It details the Reactor level and optimizes the Entrance level. Several other levels have been tweaked/bug...
Vault 24 Alpha version 0.3 has been released. It adds the Reactor level and optimizes the Main Atrium level.
Just a quick weekly Development Journal showing off two of our new world spaces and their Work in Progress.
Vault 24 Alpha version 0.9 has been released. Several levels have had a complete set of dynamic clutter added. Containers throughout the vault have been...
Now that Vault 24 is structurally complete, and navmeshed, it is just coming down to some final, nit-picky detailing. Version 0.8 contains a complete...
Another day, another update. Lots of bug fixes and gameplay adjustments. Also, our "State of the Development" address.
Looks like Raidian-Helix Media gets to pay taxes this year, but postpones F:PB's release. Check out the trailer for another movie of ours here.
A summary of the past month's significant progress, a File of the Month award, and a look at our Worldspace development.
Well we've been showing off the 11th Doctors console room lately and we've decided that you all get one more peek then the Fallout Who doors are closed...
Here's a quick update on the mod's development. The first one, in fact.
We are finished with the level design for Vault 18, as of tonight. Check out these new screen shots and read the story material posted in our updated...
Fallout 4 is out - and we're still humming away on FPB today. This being the 2nd post in the adventures of Project Brazil's Voice acting, we'll let you...
Very excited to bring news about the upcoming quest, Out of Time, to launch Fallout: Who Vegas into release.
Monster Showcase: Legion Auton An exciting sneak new teaser on one of the new villians in the mod!
Discussing the planned weapon system. Details on the Drome Corporation, one of many factions that sells you the tools of destruction you'll need to traverse...
Evening all, Well, as promised, here's the anticipated Preview you've been waiting to sink your teeth into. I hope you treat your TARDIS as nicely as...
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