Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.
New month! We have lots of new voice acting installed and a lot of good progress! Come check out the new map of our storyline.
Short update! Doesn't need a lot of frill, just a monthly recap.
Scripts, Carts, Progress Charts! Completing & renovating the mod Start to Finish.
New progress update on the main quest, addressing some rumours, and wasteland art update!
This update shows off how we start Project Brazil, how it works within New Vegas, and a couple of our main characters!
Introducing the first 4 songs in our Original Sound Track by Kummelgast, our Development Bible up for Download & an announcement.
This massive mod for Fallout: New Vegas takes you to the coldest reaches of America, and outer space.
After ages of work, our little team managed to pull it off. fallout: Project Brazil's First Installment is released as BETA 1.0.0.
This is mostly a boring update for our friend Pandjrox's birthday. If you like spreadsheets, you'll love this!
New Videos and Textures! A Tutorial! An In-Game Cinematic! Yay, renovations!
FNC's Discord Server is now open! And we're now just 31 Days from release. Here is our last little update before release week leadup.
Plus: Win some awesome Obsidian Entertainment prize packs.
A quick update on what's been going on since March, why the recent silence, and thought on modding.
New Year, New Level Designs, New Armour, New Awards! Retrospective on the great year of 2015.
This is a bugfix release ("gary 2.2") which resolves the following issues: Client crash in New Vegas as soon as a second player joins New features: Synchronization...
For what I'm sure will be the shortest ALPHA ever, Rick has tapped out the last of the Main Quest scripts and we are moving on to the last phase of development...
This month's news shows off the problem we're having when generating the Distant Land, or LOD of our worldspace, and some of our other tasks.
A quick highlight of our progress on the Black Bear Worldspace, and Chapter 1 &2's story.
We released our hefty 130 update today, marking a turning point in development. Plus, we have the Ultra High Resolution texture pack option for our files...
You can't see the expression of stunned joy on our faces, but you can read the thank you note to PC Gamer and Obsidian Entertainment for recognizing our...
Quick summery to show off what we've got going on in the kitchen before we launch this behemoth into space.
The fourth comprehensive patch for the BETA 1 release of F: PB addresses many issues concerning game-play, quest bugs, and other problems.
Details on the Xinc Corporation. This corporation sells quality laser weapons with high precision.
Last month we transitioned to our release candidate name Fallout: New California from the old Project Brazil, and we've been making steady progress since...
A fully voiced mod for Fallout: New Vegas, based on the popular Five Nights At Freddy's series, is finally ready!
'Nother month, 'nother monthly update! New maps, art, sound, and more.
The biggest mod stories for the week of April 20 2018.
With our leadup to a very rocky BETA this December, we're starting to see the vision crystallize out of the mist. Here are some samples of the quality...
Early progress on the island worldspace, screens of some interiors, news of other promising things in the works...
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