Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.
A few changes in how the atmosphere of Project Brazil is handled - the progress porting from Fallout 3 to New Vegas - as well as our freshly minted Lore...
A quick update of 2011's crazy year, announcing the return to work on Project Brazil.
Just a quick weekly Development Journal showing off two of our new world spaces and their Work in Progress.
Introducing the first 4 songs in our Original Sound Track by Kummelgast, our Development Bible up for Download & an announcement.
A summary of the past month's significant progress, a File of the Month award, and a look at our Worldspace development.
A quick highlight of our progress on the Black Bear Worldspace, and Chapter 1 &2's story.
We are finished with the level design for Vault 18, as of tonight. Check out these new screen shots and read the story material posted in our updated...
This update shows off how we start Project Brazil, how it works within New Vegas, and a couple of our main characters!
A quick update on what's been going on since March, why the recent silence, and thought on modding.
Today, we show a video walk-through of the Black Bear Worldspace with our Original Sound Track, and show off the voice talent of Roger Owen, playing John...
This month's news shows off the problem we're having when generating the Distant Land, or LOD of our worldspace, and some of our other tasks.
While we faced a serious bug with the engine that could have killed 4 years of work, we managed to save F:PB with some clever programming workarounds.
Update on our first release, and a preview of the intro cinematic!
We reveal our Installer Package, and a couple new features gearing up for a release next month.
Looks like Raidian-Helix Media gets to pay taxes this year, but postpones F:PB's release. Check out the trailer for another movie of ours here.
You can't see the expression of stunned joy on our faces, but you can read the thank you note to PC Gamer and Obsidian Entertainment for recognizing our...
Our release date is like the Battlestar Galactica, and we are the Cylons. Frackin' toasters.
Quick summery to show off what we've got going on in the kitchen before we launch this behemoth into space.
After ages of work, our little team managed to pull it off. fallout: Project Brazil's First Installment is released as BETA 1.0.0.
Terrified of <Space> Squirrels and want Robot Robin Williams to pop a bazooka up their tiny furry butts? Project Brazil 1.0.1!
Another day, another update. Lots of bug fixes and gameplay adjustments. Also, our "State of the Development" address.
We decided to put a little bit of our media online in anticipation of he 1.1.1 patch and the transition away from QA to working on BETA 2.
The fourth comprehensive patch for the BETA 1 release of F: PB addresses many issues concerning game-play, quest bugs, and other problems.
Happy Día Internacional del Orgasmo Femenino to our Brazilian fans! For the rest of us - Nuclear Spectrography and Simulated Earth Weather in Shader...
We released our hefty 130 update today, marking a turning point in development. Plus, we have the Ultra High Resolution texture pack option for our files...
We made it to ModDB's Top 100 mods of 2013, and we're really proud of it. To show our long term support, we have a future design update.
Never give up! Never surrender! F:PB gets back into the swing of things.
We have a nuclear missile silo, a giant d00-M laser, a Fan-Made Wikia, Torture, and some new NPCs to show off!
New Melee Weapons, Shields, Art, Scripts, and Character Faces.
FPB Turns 2! Read a Kotaku interview with my face, see new armour, new weapons, new characters, and timelines!
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