Facewound is a 2D side scroller which uses 3D acceleration to bring 2D games up to date' If you have a pixel shader 2'0 capable card you're in for a treat with effects such as water reflection and refraction, explosion shock waves, refracting rain and heat refraction' The engine also features an impressive to watch particle physics engine which makes things like sparks, water impacts and bullet shells really fun to watch' Our original aim with Facewound was to make a 2D game with all of the effects of something like Counter-Strike:Source and more' And I think we've achieved that' We're keeping the gameplay as simple as we can' It's a run and gun' If it moves, shoot it' You're likely to be attacked by zombies, spacebrains, ghosts, skeletons, rocks, fish and more' On your way through the levels you collect plutonium, which you can use to buy new weapons (of which there are lots)'
The source code of the canceled Facepunch Studios game Facewound, originally released on the 25th of May, 2011.
" We all know that the Facewound source code is horrible and incomplete. I wondererd whether we could learn any lessons from it by pointing out awful sections of code and telling each other the right way to do it.
Code is here: dl.dropbox.com/u/3590255/Downloads/FacewoundSource.zip"